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Searched refs:STATUS_LIFESPAN_REMAINING (Results 1 – 4 of 4) sorted by relevance

/dports/games/brogue/BrogueCE-1.10.1/src/brogue/
H A DCombat.c694 …newMonst->status[STATUS_LIFESPAN_REMAINING] = newMonst->maxStatus[STATUS_LIFESPAN_REMAINING] = wea… in magicWeaponHit()
839 … monst->status[STATUS_LIFESPAN_REMAINING] = monst->maxStatus[STATUS_LIFESPAN_REMAINING] = 3; in applyArmorRunicEffect()
H A DMonsters.c159 if (!(monst->info.flags & MONST_INANIMATE) && !monst->status[STATUS_LIFESPAN_REMAINING]) { in generateMonster()
1854 case STATUS_LIFESPAN_REMAINING: in decrementMonsterStatus()
2111 || monst->status[STATUS_LIFESPAN_REMAINING] == 1 in creatureEligibleForSwarming()
2876 …if (ally->info.maxHP <= 1 || (ally->status[STATUS_LIFESPAN_REMAINING]) > 0) { // Spectral blades a… in allyFlees()
H A DRogue.h1928 STATUS_LIFESPAN_REMAINING, enumerator
H A DItems.c6334 …monst->status[STATUS_LIFESPAN_REMAINING] = monst->maxStatus[STATUS_LIFESPAN_REMAINING] = charmGuar… in summonGuardian()