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Searched refs:STATUS_ROTATING (Results 1 – 3 of 3) sorted by relevance

/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/libpcsxcore/
H A Dcdrom.c126 #define STATUS_ROTATING (1<<1) // 0x02 macro
271 else if (cdr.StatP & STATUS_ROTATING) { in cdrLidSeekInterrupt()
272 cdr.StatP &= ~STATUS_ROTATING; in cdrLidSeekInterrupt()
291 cdr.StatP |= STATUS_ROTATING; in cdrLidSeekInterrupt()
487 cdr.StatP |= STATUS_ROTATING; in cdrPlayInterrupt()
703 cdr.StatP &= ~STATUS_ROTATING; in cdrInterrupt()
982 cdr.StatP |= STATUS_ROTATING; in cdrInterrupt()
1076 cdr.StatP |= STATUS_READ|STATUS_ROTATING; in cdrReadInterrupt()
1470 cdr.StatP = STATUS_ROTATING; in cdrReset()
/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/libpcsxcore/
H A Dcdrom.c126 #define STATUS_ROTATING (1<<1) // 0x02 macro
271 else if (cdr.StatP & STATUS_ROTATING) { in cdrLidSeekInterrupt()
272 cdr.StatP &= ~STATUS_ROTATING; in cdrLidSeekInterrupt()
291 cdr.StatP |= STATUS_ROTATING; in cdrLidSeekInterrupt()
487 cdr.StatP |= STATUS_ROTATING; in cdrPlayInterrupt()
703 cdr.StatP &= ~STATUS_ROTATING; in cdrInterrupt()
982 cdr.StatP |= STATUS_ROTATING; in cdrInterrupt()
1076 cdr.StatP |= STATUS_READ|STATUS_ROTATING; in cdrReadInterrupt()
1470 cdr.StatP = STATUS_ROTATING; in cdrReset()
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/libpcsxcore/
H A Dcdrom.c106 #define STATUS_ROTATING (1<<1) // 0x02 macro
326 else if (cdr.StatP & STATUS_ROTATING) { in cdrLidSeekInterrupt()
327 cdr.StatP &= ~STATUS_ROTATING; in cdrLidSeekInterrupt()
346 cdr.StatP |= STATUS_ROTATING; in cdrLidSeekInterrupt()
549 cdr.StatP |= STATUS_ROTATING; in cdrPlayInterrupt()
778 cdr.StatP &= ~STATUS_ROTATING; in cdrInterrupt()
1061 cdr.StatP |= STATUS_ROTATING; in cdrInterrupt()
1158 cdr.StatP |= STATUS_READ|STATUS_ROTATING; in cdrReadInterrupt()
1571 cdr.StatP = STATUS_ROTATING; in cdrReset()