/dports/games/egl/egl-0.3.1_9/cgame/ |
H A D | cg_hud.c | 34 #define STAT_MINUS 10 // num frame for '-' stats digit macro 109 frame = STAT_MINUS; in HUD_DrawField()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | sbar.c | 36 #define STAT_MINUS 10 // num frame for '-' stats digit macro 394 frame = STAT_MINUS; in Sbar_DrawNum() 981 frame = STAT_MINUS; in Sbar_IntermissionNumber()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/client/ |
H A D | sbar.c | 35 #define STAT_MINUS 10 // num frame for '-' stats digit macro 360 frame = STAT_MINUS; in Sbar_DrawNum() 864 frame = STAT_MINUS; in Sbar_IntermissionNumber()
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/dports/games/tenebrae/tenebrae_0/ |
H A D | sbar.c | 27 #define STAT_MINUS 10 // num frame for '-' stats digit macro 366 frame = STAT_MINUS; in Sbar_DrawNum() 1075 frame = STAT_MINUS; in Sbar_IntermissionNumber()
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | sbar.c | 27 #define STAT_MINUS 10 // num frame for '-' stats digit macro 366 frame = STAT_MINUS; in Sbar_DrawNum() 1094 frame = STAT_MINUS; in Sbar_IntermissionNumber()
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | cl_screen.c | 343 #define STAT_MINUS 10 // num frame for '-' stats digit macro 443 frame = STAT_MINUS; in SCR_DrawField()
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | sbar.c | 28 #define STAT_MINUS 10 // num frame for '-' stats digit macro 404 frame = STAT_MINUS; in Sbar_DrawNum() 1125 frame = STAT_MINUS; in Sbar_IntermissionNumber()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_drawtools.cpp | 422 frame = STAT_MINUS; in CG_DrawNumField()
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_drawtools.cpp | 458 frame = STAT_MINUS; in CG_DrawNumField()
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/dports/games/q2pro/q2pro/source/ |
H A D | cl_scrn.c | 59 #define STAT_MINUS 10 // num frame for '-' stats digit macro 659 frame = STAT_MINUS; in HUD_DrawNumber()
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/dports/games/quake2-source/quake2-r0.16.2/src/client/ |
H A D | cl_scrn.c | 787 #define STAT_MINUS 10 // num frame for '-' stats digit macro 909 frame = STAT_MINUS; in SCR_DrawField()
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/dports/games/quake2lnx/quake2-r0.16.2/src/client/ |
H A D | cl_scrn.c | 787 #define STAT_MINUS 10 // num frame for '-' stats digit macro 909 frame = STAT_MINUS; in SCR_DrawField()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | sbar.c | 29 #define STAT_MINUS 10 /* num frame for '-' stats digit */ macro 725 frame = STAT_MINUS; in Sbar_DrawNum()
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_drawtools.c | 589 frame = STAT_MINUS; in CG_DrawNumField()
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/dports/games/r1q2/r1q2-8012_5/client/ |
H A D | cl_scrn.c | 1068 #define STAT_MINUS 10 // num frame for '-' stats digit macro 1190 frame = STAT_MINUS; in SCR_DrawField()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/client/ |
H A D | cl_scrn.c | 1185 #define STAT_MINUS 10 // num frame for '-' stats digit macro 1309 frame = STAT_MINUS; in SCR_DrawField()
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/dports/games/qudos/QuDos-0.40.1-src/src/client/ |
H A D | cl_scrn.c | 952 #define STAT_MINUS 10 /* num frame for '-' stats digit */ macro 1061 frame = STAT_MINUS; in SCR_DrawField()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/ |
H A D | sbar.c | 29 #define STAT_MINUS 10 /* num frame for '-' stats digit */ macro 824 frame = STAT_MINUS; in Sbar_DrawNum()
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | sbar.c | 29 #define STAT_MINUS 10 // num frame for '-' stats digit macro 463 frame = STAT_MINUS; in Sbar_DrawNum() 501 frame = STAT_MINUS; in Sbar_DrawXNum()
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | sbar.c | 27 #define STAT_MINUS 10 // num frame for '-' stats digit macro 482 frame = STAT_MINUS; in Sbar_DrawNum() 520 frame = STAT_MINUS; in Sbar_DrawXNum()
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/dports/games/darkplaces/darkplaces/ |
H A D | sbar.c | 29 #define STAT_MINUS 10 // num frame for '-' stats digit macro 463 frame = STAT_MINUS; in Sbar_DrawNum() 501 frame = STAT_MINUS; in Sbar_DrawXNum()
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/dports/games/quakeforge/quakeforge-0.7.2/nq/source/ |
H A D | sbar.c | 64 #define STAT_MINUS 10 // num frame for '-' stats digit macro 342 frame = STAT_MINUS; in draw_num()
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/dports/games/alienarena/alienarena-7.66/source/client/ |
H A D | cl_scrn.c | 1075 #define STAT_MINUS 10 // num frame for '-' stats digit macro 1159 frame = STAT_MINUS; in SCR_DrawField()
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/dports/games/alienarena-data/alienarena-7.66/source/client/ |
H A D | cl_scrn.c | 1075 #define STAT_MINUS 10 // num frame for '-' stats digit macro 1159 frame = STAT_MINUS; in SCR_DrawField()
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/dports/games/quakeforge/quakeforge-0.7.2/qw/source/ |
H A D | sbar.c | 66 #define STAT_MINUS 10 // num frame for '-' stats digit macro 349 frame = STAT_MINUS; in draw_num()
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