Searched refs:STORE_HOUSE (Results 1 – 2 of 2) sorted by relevance
10590 if (n == STORE_HOUSE && magik(60)) {10601 if (n == STORE_HOUSE) {10770 if (n == STORE_HOUSE) {10950 if (n == STORE_HOUSE && !flat) {11231 for (n = base_stores + 40; n < max_rooms; n++) rooms[n] = STORE_HOUSE;11376 if (!(rooms[k] == STORE_HOUSE && dungeon_town)) {
1380 #define STORE_HOUSE 102 /* trad/list/appartment */ macro