Home
last modified time | relevance | path

Searched refs:STORE_HOUSE (Results 1 – 2 of 2) sorted by relevance

/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dgenerate.c10590 if (n == STORE_HOUSE && magik(60)) {
10601 if (n == STORE_HOUSE) {
10770 if (n == STORE_HOUSE) {
10950 if (n == STORE_HOUSE && !flat) {
11231 for (n = base_stores + 40; n < max_rooms; n++) rooms[n] = STORE_HOUSE;
11376 if (!(rooms[k] == STORE_HOUSE && dungeon_town)) {
/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Ddefines.h1380 #define STORE_HOUSE 102 /* trad/list/appartment */ macro