Home
last modified time | relevance | path

Searched refs:STR_DISARM_DONE (Results 1 – 2 of 2) sorted by relevance

/dports/games/gemrb/gemrb-0.9.0/gemrb/includes/
H A Dstrrefs.h135 #define STR_DISARM_DONE 100 //trap disarmed macro
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/
H A DDoor.cpp399 displaymsg->DisplayConstantStringName(STR_DISARM_DONE, DMC_LIGHTGREY, actor); in TryDisarm()