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Searched refs:STR_EVIL (Results 1 – 2 of 2) sorted by relevance

/dports/games/gemrb/gemrb-0.9.0/gemrb/includes/
H A Dstrrefs.h95 #define STR_EVIL 60 macro
/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/FXOpcodes/
H A DFXOpcodes.cpp3602 displaymsg->DisplayConstantStringName(STR_EVIL, color, target); in fx_detect_alignment()