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Searched refs:ST_LEFT_LEG (Results 1 – 4 of 4) sorted by relevance

/dports/games/ivan/ivan-059/Main/Source/
H A Digraph.cpp323 else if(BodyPartFlags == ST_LEFT_LEG) in EditBodyPartTile()
481 Map = BodyBitmapValidityMap[ST_LEFT_LEG >> 3]; in CreateBodyBitmapValidityMaps()
H A Dobject.cpp186 else if((SpecialFlags & 0x38) == ST_LEFT_LEG) in RandomizeSparklePos()
H A Dbodypart.cpp65 int leftleg::GetSpecialFlags() const { return SpecialFlags|ST_LEFT_LEG; } in GetSpecialFlags()
2924 ST_LEFT_LEG); in UpdateArmorPictures()
3099 GetExternalBodyArmor()->DrawFluidBodyArmorPictures(BlitData, ST_LEFT_LEG); in DrawArmor()
/dports/games/ivan/ivan-059/Main/Include/
H A Divandef.h270 #define ST_LEFT_LEG 40 macro