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Searched refs:ST_TURN_ON (Results 1 – 2 of 2) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_agent.cpp4745 if (Operation == ST_TURN_ON) { in OperateSmartSwitch()
H A D3d_def.h381 #define ST_TURN_ON (0x01) macro