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Searched refs:SUB_START_RESOURCE (Results 1 – 2 of 2) sorted by relevance

/dports/games/stratagus/stratagus-3.2.0/src/action/
H A Daction_resource.cpp63 #define SUB_START_RESOURCE 0 macro
531 this->State = SUB_START_RESOURCE; in StartGathering()
632 this->State = SUB_START_RESOURCE; in LoseResource()
666 this->State = SUB_START_RESOURCE; in LoseResource()
1225 Assert(this->State == SUB_START_RESOURCE); in ActionResourceInit()
1274 if (this->State == SUB_START_RESOURCE) { in Execute()
1372 this->State = SUB_START_RESOURCE; in Execute()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/action/
H A Daction_resource.cpp72 #define SUB_START_RESOURCE 0 macro
706 this->State = SUB_START_RESOURCE; in StartGathering()
844 this->State = SUB_START_RESOURCE; in LoseResource()
884 this->State = SUB_START_RESOURCE; in LoseResource()
1628 Assert(this->State == SUB_START_RESOURCE); in ActionResourceInit()
1680 if (this->State == SUB_START_RESOURCE) { in Execute()
1778 this->State = SUB_START_RESOURCE; in Execute()