Home
last modified time | relevance | path

Searched refs:SURF_DRAWTILED (Results 1 – 25 of 30) sorted by relevance

12

/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dsv_model.h78 #define SURF_DRAWTILED 0x20 macro
H A Dmodel.h87 #define SURF_DRAWTILED 0x20 macro
H A Dgl_rlight.c416 if (surf->flags & SURF_DRAWTILED) in RecursiveLightPoint()
530 if (surf->flags & SURF_DRAWTILED) in RecursiveLightPointColor()
H A Dgl_model.h89 #define SURF_DRAWTILED 0x20 macro
H A Dr_light.c237 if (surf->flags & SURF_DRAWTILED) in RecursiveLightPoint()
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dr_light.c200 if (surf->flags & SURF_DRAWTILED) in RecursiveLightPoint()
302 if (surf->flags & SURF_DRAWTILED) in RecursiveLightPointRGB()
H A Dmodel.h133 #define SURF_DRAWTILED (1 << 5) macro
H A Dmodel.c1151 out->flags |= (SURF_DRAWSKY | SURF_DRAWTILED); in Mod_LoadFaces_BSP29()
1153 out->flags |= (SURF_DRAWTURB | SURF_DRAWTILED); in Mod_LoadFaces_BSP29()
1225 out->flags |= (SURF_DRAWSKY | SURF_DRAWTILED); in Mod_LoadFaces_BSP2()
1228 out->flags |= (SURF_DRAWTURB | SURF_DRAWTILED); in Mod_LoadFaces_BSP2()
/dports/games/tenebrae/tenebrae_0/
H A Dmodel.h84 #define SURF_DRAWTILED 0x20 macro
H A Dgl_rlight.c136 if (surf->flags & SURF_DRAWTILED) in RecursiveLightPoint()
H A Dr_light.c188 if (surf->flags & SURF_DRAWTILED) in RecursiveLightPoint()
H A Dgl_model.h110 #define SURF_DRAWTILED 0x20 macro
H A Dmodel.c813 out->flags |= (SURF_DRAWSKY | SURF_DRAWTILED); in Mod_LoadFaces()
819 out->flags |= (SURF_DRAWTURB | SURF_DRAWTILED); in Mod_LoadFaces()
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dmodel.h84 #define SURF_DRAWTILED 0x20 macro
H A Dgl_model.h94 #define SURF_DRAWTILED 0x20 macro
H A Dgl_rlight.c319 if (surf->flags & SURF_DRAWTILED) in RecursiveLightPoint()
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dgl_model.h108 #define SURF_DRAWTILED 0x20 macro
H A Dgl_rlight.c257 if (surf->flags & SURF_DRAWTILED) in RecursiveLightPoint()
H A Dr_brush.c315 if (fa->flags & SURF_DRAWTILED) //johnfitz -- not a lightmapped surface in R_RenderDynamicLightmaps()
562 if (m->surfaces[i].flags & SURF_DRAWTILED) in GL_BuildLightmaps()
H A Dr_world.c572 …if (!t || !t->texturechains[chain] || t->texturechains[chain]->flags & (SURF_DRAWTILED | SURF_NOTE… in R_DrawTextureChains_Multitexture()
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/
H A Dmodel.h114 #define SURF_DRAWTILED 0x20 macro
/dports/games/quakeforge/quakeforge-0.7.2/libs/models/brush/
H A Dmodel_brush.c537 out->flags |= (SURF_DRAWSKY | SURF_DRAWTILED); in Mod_LoadFaces()
546 | SURF_DRAWTILED in Mod_LoadFaces()
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/
H A Dr_light.c446 if (surf->flags & SURF_DRAWTILED) in RecursiveLightPoint()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dmodel.c933 out->flags |= (SURF_DRAWSKY | SURF_DRAWTILED); in Mod_LoadFaces()
941 out->flags |= (SURF_DRAWTILED | SURF_DRAWBLACK); in Mod_LoadFaces()
944 out->flags |= (SURF_DRAWTURB | SURF_DRAWTILED); in Mod_LoadFaces()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/
H A Dmodel.c929 out->flags |= (SURF_DRAWSKY | SURF_DRAWTILED); in Mod_LoadFaces()
937 out->flags |= (SURF_DRAWTILED | SURF_DRAWBLACK); in Mod_LoadFaces()
940 out->flags |= (SURF_DRAWTURB | SURF_DRAWTILED); in Mod_LoadFaces()

12