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Searched refs:SURF_WATER (Results 1 – 14 of 14) sorted by relevance

/dports/games/gtkradiant/GPL/Q2Tools/qe4/
H A Dbspfile.h197 #define SURF_WATER 4 macro
/dports/games/alienarena/alienarena-7.66/source/qcommon/
H A Dqfiles.h360 #define SURF_WATER 0x800 // dripping water surface macro
/dports/games/alienarena-data/alienarena-7.66/source/qcommon/
H A Dqfiles.h360 #define SURF_WATER 0x800 // dripping water surface macro
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/qe4/
H A Dbspfile.h197 #define SURF_WATER 4 macro
/dports/games/egl/egl-0.3.1_9/renderer/
H A Drf_model.h139 #define SURF_WATER 0x0400 macro
H A Drf_model.c2265 out->q2_firstMarkSurface[j]->q2_flags |= SURF_WATER; in R_LoadQ2BSPLeafs()
/dports/games/alienarena/alienarena-7.66/source/ref_gl/
H A Dr_surf.c804 (texinfo->flags & (SURF_BLOOD|SURF_WATER|SURF_SHINY)) == in BSP_GLSLTexinfoChanged()
805 (r_currTexInfo->flags & (SURF_BLOOD|SURF_WATER|SURF_SHINY))) in BSP_GLSLTexinfoChanged()
824 else if (texinfo->flags & SURF_WATER) in BSP_GLSLTexinfoChanged()
845 else if (!r_currTexInfo || r_currTexInfo->flags & (SURF_BLOOD|SURF_WATER|SURF_SHINY)) in BSP_GLSLTexinfoChanged()
/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/
H A Dr_surf.c804 (texinfo->flags & (SURF_BLOOD|SURF_WATER|SURF_SHINY)) == in BSP_GLSLTexinfoChanged()
805 (r_currTexInfo->flags & (SURF_BLOOD|SURF_WATER|SURF_SHINY))) in BSP_GLSLTexinfoChanged()
824 else if (texinfo->flags & SURF_WATER) in BSP_GLSLTexinfoChanged()
845 else if (!r_currTexInfo || r_currTexInfo->flags & (SURF_BLOOD|SURF_WATER|SURF_SHINY)) in BSP_GLSLTexinfoChanged()
/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/
H A Dgl_local.h377 #define SURF_WATER 0x10000000 macro
H A Dgl_model.c904 out->firstmarksurface[j]->flags |= SURF_WATER; in Mod_LoadLeafs()
/dports/games/alienarena/alienarena-7.66/source/game/
H A Dq_shared.h453 #define SURF_WATER 0x800 // dripping water surface macro
/dports/games/alienarena-data/alienarena-7.66/source/game/
H A Dq_shared.h453 #define SURF_WATER 0x800 // dripping water surface macro
/dports/games/qudos/QuDos-0.40.1-src/src/game/
H A Dq_shared.h404 #define SURF_WATER 0x10000000 macro
/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/
H A Dgl_model.c882 out->firstmarksurface[j]->flags |= SURF_WATER; in Mod_LoadLeafs()