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Searched refs:SURROUND_SEP (Results 1 – 9 of 9) sorted by relevance

/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Ds_sound.h74 #define SURROUND_SEP 1024 macro
H A Ds_sound.c918 if (cv_stereoreverse.value && sp1.sep < SURROUND_SEP ) in S_StartSoundAtVolume()
1226 if (cv_stereoreverse.value && sp1.sep < SURROUND_SEP ) in S_UpdateSounds()
1478 sp->sep = SURROUND_SEP; in S_AdjustSoundParams()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/sdl/
H A Di_sound.c366 if( sep == SURROUND_SEP ) in I_StartSound()
439 if( sep == SURROUND_SEP ) in I_UpdateSoundParams()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/win32/
H A Dwin_snd.c123 #define SURROUND_SEP 1024 macro
790 if (sep == SURROUND_SEP) in I_StartSound()
834 if (sep == SURROUND_SEP) in I_StartSound()
961 if (sep != SURROUND_SEP) in I_UpdateSoundParams()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/os2/
H A DI_sound.c240 if( sep == SURROUND_SEP ) in addsfx()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Ds_sound.c156 #define SURROUND_SEP -128 macro
654 if (stereoreverse.value && sep != SURROUND_SEP) in S_StartSoundAtVolume()
707 if (stereoreverse.value && sep != SURROUND_SEP) in S_StartSoundAtVolume()
1189 *sep = SURROUND_SEP; in S_AdjustSoundParams()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/
H A Dhw3sound.c376 if( sep == SURROUND_SEP ) sep = 0; in HW3S_I_StartSound()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/linux_x/sndserv/
H A Dsoundsrv.c483 if( sep == SURROUND_SEP ) in addsfx()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/linux_x/
H A Di_sound.c453 if( sep == SURROUND_SEP ) in addsfx_ch()