/dports/games/quake2max/Quake2maX_0.45-src_unix/server/ |
H A D | sv_world.c | 60 int SV_HullForEntity (edict_t *ent); 450 headnode = SV_HullForEntity (hit); in SV_PointContents() 488 int SV_HullForEntity (edict_t *ent) in SV_HullForEntity() function 552 headnode = SV_HullForEntity (touch); in SV_ClipMoveToEntities()
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/dports/games/quake2lnx/quake2-r0.16.2/src/server/ |
H A D | sv_world.c | 60 int SV_HullForEntity (edict_t *ent); 450 headnode = SV_HullForEntity (hit); in SV_PointContents() 488 int SV_HullForEntity (edict_t *ent) in SV_HullForEntity() function 552 headnode = SV_HullForEntity (touch); in SV_ClipMoveToEntities()
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/dports/games/quake2-source/quake2-r0.16.2/src/server/ |
H A D | sv_world.c | 60 int SV_HullForEntity (edict_t *ent); 450 headnode = SV_HullForEntity (hit); in SV_PointContents() 488 int SV_HullForEntity (edict_t *ent) in SV_HullForEntity() function 552 headnode = SV_HullForEntity (touch); in SV_ClipMoveToEntities()
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/dports/games/qudos/QuDos-0.40.1-src/src/server/ |
H A D | sv_world.c | 62 int SV_HullForEntity(edict_t * ent); 432 headnode = SV_HullForEntity(hit); in SV_PointContents() 468 SV_HullForEntity(edict_t * ent) in SV_HullForEntity() function 531 headnode = SV_HullForEntity(touch); in SV_ClipMoveToEntities()
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | sv_world.c | 62 int SV_HullForEntity(edict_t *ent); 402 headnode = SV_HullForEntity(hit); in SV_PointContents() 438 int SV_HullForEntity(edict_t *ent){ in SV_HullForEntity() function 494 headnode = SV_HullForEntity(touch); in SV_ClipMoveToEntities()
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/dports/games/q2p/Q2P-0.2-2006-12-31/server/ |
H A D | sv_world.c | 60 int SV_HullForEntity (edict_t *ent); 453 headnode = SV_HullForEntity (hit); in SV_PointContents() 491 int SV_HullForEntity (edict_t *ent) in SV_HullForEntity() function 555 headnode = SV_HullForEntity (touch); in SV_ClipMoveToEntities()
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/dports/games/alienarena-data/alienarena-7.66/source/server/ |
H A D | sv_world.c | 64 int SV_HullForEntity (edict_t *ent); 454 headnode = SV_HullForEntity (hit); in SV_PointContents() 492 int SV_HullForEntity (edict_t *ent) in SV_HullForEntity() function 568 headnode = SV_HullForEntity (touch); in SV_ClipMoveToEntities()
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/dports/games/alienarena/alienarena-7.66/source/server/ |
H A D | sv_world.c | 64 int SV_HullForEntity (edict_t *ent); 454 headnode = SV_HullForEntity (hit); in SV_PointContents() 492 int SV_HullForEntity (edict_t *ent) in SV_HullForEntity() function 568 headnode = SV_HullForEntity (touch); in SV_ClipMoveToEntities()
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/dports/games/r1q2/r1q2-8012_5/server/ |
H A D | sv_world.c | 61 static int SV_HullForEntity (const edict_t *ent); 581 headnode = SV_HullForEntity (hit); in SV_PointContents() 619 static int SV_HullForEntity (const edict_t *ent) in SV_HullForEntity() function 683 headnode = SV_HullForEntity (touch); in SV_ClipMoveToEntities()
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/dports/games/egl/egl-0.3.1_9/server/ |
H A D | sv_world.c | 436 static int SV_HullForEntity (edict_t *ent) in SV_HullForEntity() function 478 headNode = SV_HullForEntity (hit); in SV_PointContents() 536 headNode = SV_HullForEntity (touch); in SV_ClipMoveToEntities()
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/dports/games/quakeforge/quakeforge-0.7.2/include/ |
H A D | world.h | 127 hull_t *SV_HullForEntity (struct edict_s *ent, const vec3_t mins,
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/dports/games/q2pro/q2pro/source/ |
H A D | sv_world.c | 451 static cnode_t *SV_HullForEntity( edict_t *ent ) { in SV_HullForEntity() function 497 headnode = SV_HullForEntity (hit); in SV_PointContents() 563 headnode = SV_HullForEntity (touch); in SV_ClipMoveToEntities()
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/dports/games/ufoai/ufoai-2.5-source/src/server/ |
H A D | sv_world.cpp | 298 static int SV_HullForEntity (const edict_t* ent, int* tile, vec3_t rmaShift) in SV_HullForEntity() function 360 headnode = SV_HullForEntity(touch, &tile, rmaShift); in SV_ClipMoveToEntities()
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/dports/games/quakeforge/quakeforge-0.7.2/nq/source/ |
H A D | world.c | 208 SV_HullForEntity (edict_t *ent, const vec3_t mins, const vec3_t maxs, in SV_HullForEntity() function 622 hull = SV_HullForEntity (touched, mins, maxs, in SV_ClipMoveToEntity() 935 hull = SV_HullForEntity (check, SVvector (ent, mins), in SV_TestPlayerPosition()
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H A D | sv_pr_cmds.c | 1308 hull = SV_HullForEntity (edict, mins, maxs, 0, offset); in PF_hullpointcontents()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/server/ |
H A D | world.c | 124 static hull_t *SV_HullForEntity (edict_t *ent, vec3_t mins, vec3_t maxs, vec3_t offset, edict_t *mo… in SV_HullForEntity() function 789 hull = SV_HullForEntity (ent, mins, maxs, offset, move_ent); in SV_ClipMoveToEntity() 1081 hull = SV_HullForEntity (check, ent->v.mins, ent->v.maxs, offset, ent);
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/dports/games/quakeforge/quakeforge-0.7.2/qw/source/ |
H A D | world.c | 208 SV_HullForEntity (edict_t *ent, const vec3_t mins, const vec3_t maxs, in SV_HullForEntity() function 622 hull = SV_HullForEntity (touched, mins, maxs, in SV_ClipMoveToEntity() 1023 hull = SV_HullForEntity (check, SVvector (ent, mins), in SV_TestPlayerPosition()
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H A D | sv_pr_cmds.c | 1651 hull = SV_HullForEntity (edict, mins, maxs, 0, offset); in PF_hullpointcontents()
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/dports/games/qwdtools/mvdsv-0.34/src/ |
H A D | world.c | 56 hull_t *SV_HullForEntity (edict_t *ent, vec3_t mins, vec3_t maxs, vec3_t offset) in SV_HullForEntity() function 489 hull = SV_HullForEntity (ent, mins, maxs, offset); in SV_ClipMoveToEntity()
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/dports/games/mvdsv/mvdsv-0.34/src/ |
H A D | world.c | 56 hull_t *SV_HullForEntity (edict_t *ent, vec3_t mins, vec3_t maxs, vec3_t offset) in SV_HullForEntity() function 489 hull = SV_HullForEntity (ent, mins, maxs, offset); in SV_ClipMoveToEntity()
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/dports/games/tenebrae/tenebrae_0/ |
H A D | world.c | 129 hull_t *SV_HullForEntity (edict_t *ent, vec3_t mins, vec3_t maxs, vec3_t offset) in SV_HullForEntity() function 746 hull = SV_HullForEntity (ent, mins, maxs, offset); in SV_ClipMoveToEntity()
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | world.c | 129 hull_t *SV_HullForEntity (edict_t *ent, vec3_t mins, vec3_t maxs, vec3_t offset) in SV_HullForEntity() function 772 hull = SV_HullForEntity (ent, mins, maxs, offset); in SV_ClipMoveToEntity()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | world.c | 126 static hull_t *SV_HullForEntity (edict_t *ent, vec3_t mins, vec3_t maxs, vec3_t offset, edict_t *mo… in SV_HullForEntity() function 833 hull = SV_HullForEntity (ent, mins, maxs, offset, move_ent); in SV_ClipMoveToEntity()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | world.c | 146 static hull_t *SV_HullForEntity(edict_t *ent, vec3_t mins, vec3_t maxs, vec3_t offset, edict_t *mov… in SV_HullForEntity() function 902 hull = SV_HullForEntity(ent, mins, maxs, offset, move_ent); in SV_ClipMoveToEntity()
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | world.c | 133 hull_t *SV_HullForEntity (edict_t *ent, vec3_t mins, vec3_t maxs, vec3_t offset) in SV_HullForEntity() function 964 hull = SV_HullForEntity (ent, mins, maxs, offset); in SV_ClipMoveToEntity()
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