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Searched refs:SV_HullForEntity (Results 1 – 25 of 26) sorted by relevance

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/dports/games/quake2max/Quake2maX_0.45-src_unix/server/
H A Dsv_world.c60 int SV_HullForEntity (edict_t *ent);
450 headnode = SV_HullForEntity (hit); in SV_PointContents()
488 int SV_HullForEntity (edict_t *ent) in SV_HullForEntity() function
552 headnode = SV_HullForEntity (touch); in SV_ClipMoveToEntities()
/dports/games/quake2lnx/quake2-r0.16.2/src/server/
H A Dsv_world.c60 int SV_HullForEntity (edict_t *ent);
450 headnode = SV_HullForEntity (hit); in SV_PointContents()
488 int SV_HullForEntity (edict_t *ent) in SV_HullForEntity() function
552 headnode = SV_HullForEntity (touch); in SV_ClipMoveToEntities()
/dports/games/quake2-source/quake2-r0.16.2/src/server/
H A Dsv_world.c60 int SV_HullForEntity (edict_t *ent);
450 headnode = SV_HullForEntity (hit); in SV_PointContents()
488 int SV_HullForEntity (edict_t *ent) in SV_HullForEntity() function
552 headnode = SV_HullForEntity (touch); in SV_ClipMoveToEntities()
/dports/games/qudos/QuDos-0.40.1-src/src/server/
H A Dsv_world.c62 int SV_HullForEntity(edict_t * ent);
432 headnode = SV_HullForEntity(hit); in SV_PointContents()
468 SV_HullForEntity(edict_t * ent) in SV_HullForEntity() function
531 headnode = SV_HullForEntity(touch); in SV_ClipMoveToEntities()
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dsv_world.c62 int SV_HullForEntity(edict_t *ent);
402 headnode = SV_HullForEntity(hit); in SV_PointContents()
438 int SV_HullForEntity(edict_t *ent){ in SV_HullForEntity() function
494 headnode = SV_HullForEntity(touch); in SV_ClipMoveToEntities()
/dports/games/q2p/Q2P-0.2-2006-12-31/server/
H A Dsv_world.c60 int SV_HullForEntity (edict_t *ent);
453 headnode = SV_HullForEntity (hit); in SV_PointContents()
491 int SV_HullForEntity (edict_t *ent) in SV_HullForEntity() function
555 headnode = SV_HullForEntity (touch); in SV_ClipMoveToEntities()
/dports/games/alienarena-data/alienarena-7.66/source/server/
H A Dsv_world.c64 int SV_HullForEntity (edict_t *ent);
454 headnode = SV_HullForEntity (hit); in SV_PointContents()
492 int SV_HullForEntity (edict_t *ent) in SV_HullForEntity() function
568 headnode = SV_HullForEntity (touch); in SV_ClipMoveToEntities()
/dports/games/alienarena/alienarena-7.66/source/server/
H A Dsv_world.c64 int SV_HullForEntity (edict_t *ent);
454 headnode = SV_HullForEntity (hit); in SV_PointContents()
492 int SV_HullForEntity (edict_t *ent) in SV_HullForEntity() function
568 headnode = SV_HullForEntity (touch); in SV_ClipMoveToEntities()
/dports/games/r1q2/r1q2-8012_5/server/
H A Dsv_world.c61 static int SV_HullForEntity (const edict_t *ent);
581 headnode = SV_HullForEntity (hit); in SV_PointContents()
619 static int SV_HullForEntity (const edict_t *ent) in SV_HullForEntity() function
683 headnode = SV_HullForEntity (touch); in SV_ClipMoveToEntities()
/dports/games/egl/egl-0.3.1_9/server/
H A Dsv_world.c436 static int SV_HullForEntity (edict_t *ent) in SV_HullForEntity() function
478 headNode = SV_HullForEntity (hit); in SV_PointContents()
536 headNode = SV_HullForEntity (touch); in SV_ClipMoveToEntities()
/dports/games/quakeforge/quakeforge-0.7.2/include/
H A Dworld.h127 hull_t *SV_HullForEntity (struct edict_s *ent, const vec3_t mins,
/dports/games/q2pro/q2pro/source/
H A Dsv_world.c451 static cnode_t *SV_HullForEntity( edict_t *ent ) { in SV_HullForEntity() function
497 headnode = SV_HullForEntity (hit); in SV_PointContents()
563 headnode = SV_HullForEntity (touch); in SV_ClipMoveToEntities()
/dports/games/ufoai/ufoai-2.5-source/src/server/
H A Dsv_world.cpp298 static int SV_HullForEntity (const edict_t* ent, int* tile, vec3_t rmaShift) in SV_HullForEntity() function
360 headnode = SV_HullForEntity(touch, &tile, rmaShift); in SV_ClipMoveToEntities()
/dports/games/quakeforge/quakeforge-0.7.2/nq/source/
H A Dworld.c208 SV_HullForEntity (edict_t *ent, const vec3_t mins, const vec3_t maxs, in SV_HullForEntity() function
622 hull = SV_HullForEntity (touched, mins, maxs, in SV_ClipMoveToEntity()
935 hull = SV_HullForEntity (check, SVvector (ent, mins), in SV_TestPlayerPosition()
H A Dsv_pr_cmds.c1308 hull = SV_HullForEntity (edict, mins, maxs, 0, offset); in PF_hullpointcontents()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/server/
H A Dworld.c124 static hull_t *SV_HullForEntity (edict_t *ent, vec3_t mins, vec3_t maxs, vec3_t offset, edict_t *mo… in SV_HullForEntity() function
789 hull = SV_HullForEntity (ent, mins, maxs, offset, move_ent); in SV_ClipMoveToEntity()
1081 hull = SV_HullForEntity (check, ent->v.mins, ent->v.maxs, offset, ent);
/dports/games/quakeforge/quakeforge-0.7.2/qw/source/
H A Dworld.c208 SV_HullForEntity (edict_t *ent, const vec3_t mins, const vec3_t maxs, in SV_HullForEntity() function
622 hull = SV_HullForEntity (touched, mins, maxs, in SV_ClipMoveToEntity()
1023 hull = SV_HullForEntity (check, SVvector (ent, mins), in SV_TestPlayerPosition()
H A Dsv_pr_cmds.c1651 hull = SV_HullForEntity (edict, mins, maxs, 0, offset); in PF_hullpointcontents()
/dports/games/qwdtools/mvdsv-0.34/src/
H A Dworld.c56 hull_t *SV_HullForEntity (edict_t *ent, vec3_t mins, vec3_t maxs, vec3_t offset) in SV_HullForEntity() function
489 hull = SV_HullForEntity (ent, mins, maxs, offset); in SV_ClipMoveToEntity()
/dports/games/mvdsv/mvdsv-0.34/src/
H A Dworld.c56 hull_t *SV_HullForEntity (edict_t *ent, vec3_t mins, vec3_t maxs, vec3_t offset) in SV_HullForEntity() function
489 hull = SV_HullForEntity (ent, mins, maxs, offset); in SV_ClipMoveToEntity()
/dports/games/tenebrae/tenebrae_0/
H A Dworld.c129 hull_t *SV_HullForEntity (edict_t *ent, vec3_t mins, vec3_t maxs, vec3_t offset) in SV_HullForEntity() function
746 hull = SV_HullForEntity (ent, mins, maxs, offset); in SV_ClipMoveToEntity()
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dworld.c129 hull_t *SV_HullForEntity (edict_t *ent, vec3_t mins, vec3_t maxs, vec3_t offset) in SV_HullForEntity() function
772 hull = SV_HullForEntity (ent, mins, maxs, offset); in SV_ClipMoveToEntity()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dworld.c126 static hull_t *SV_HullForEntity (edict_t *ent, vec3_t mins, vec3_t maxs, vec3_t offset, edict_t *mo… in SV_HullForEntity() function
833 hull = SV_HullForEntity (ent, mins, maxs, offset, move_ent); in SV_ClipMoveToEntity()
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dworld.c146 static hull_t *SV_HullForEntity(edict_t *ent, vec3_t mins, vec3_t maxs, vec3_t offset, edict_t *mov… in SV_HullForEntity() function
902 hull = SV_HullForEntity(ent, mins, maxs, offset, move_ent); in SV_ClipMoveToEntity()
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dworld.c133 hull_t *SV_HullForEntity (edict_t *ent, vec3_t mins, vec3_t maxs, vec3_t offset) in SV_HullForEntity() function
964 hull = SV_HullForEntity (ent, mins, maxs, offset); in SV_ClipMoveToEntity()

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