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Searched refs:SV_MoveBounds (Results 1 – 10 of 10) sorted by relevance

/dports/games/qwdtools/mvdsv-0.34/src/
H A Dworld.c592 void SV_MoveBounds (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, vec3_t boxmins, vec3_t boxm… in SV_MoveBounds() function
761 SV_MoveBounds ( start, clip.mins2, clip.maxs2, end, clip.boxmins, clip.boxmaxs ); in SV_Trace()
/dports/games/mvdsv/mvdsv-0.34/src/
H A Dworld.c592 void SV_MoveBounds (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, vec3_t boxmins, vec3_t boxm… in SV_MoveBounds() function
761 SV_MoveBounds ( start, clip.mins2, clip.maxs2, end, clip.boxmins, clip.boxmaxs ); in SV_Trace()
/dports/games/tenebrae/tenebrae_0/
H A Dworld.c903 void SV_MoveBounds (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, vec3_t boxmins, vec3_t boxm… in SV_MoveBounds() function
965 SV_MoveBounds ( start, clip.mins2, clip.maxs2, end, clip.boxmins, clip.boxmaxs ); in SV_Move()
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dworld.c944 void SV_MoveBounds (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, vec3_t boxmins, vec3_t boxm… in SV_MoveBounds() function
1006 SV_MoveBounds ( start, clip.mins2, clip.maxs2, end, clip.boxmins, clip.boxmaxs ); in SV_Move()
/dports/games/quakeforge/quakeforge-0.7.2/nq/source/
H A Dworld.c836 SV_MoveBounds (const vec3_t start, const vec3_t mins, const vec3_t maxs, in SV_MoveBounds() function
887 SV_MoveBounds (start, clip.mins2, clip.maxs2, end, clip.boxmins, in SV_Move()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/server/
H A Dworld.c962 static void SV_MoveBounds (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, vec3_t boxmins, vec3… in SV_MoveBounds() function
1025 SV_MoveBounds ( start, clip.mins2, clip.maxs2, end, clip.boxmins, clip.boxmaxs ); in SV_Move()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dworld.c1006 static void SV_MoveBounds (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, vec3_t boxmins, vec3… in SV_MoveBounds() function
1071 SV_MoveBounds ( start, clip.mins2, clip.maxs2, end, clip.boxmins, clip.boxmaxs ); in SV_Move()
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dworld.c1075 static void SV_MoveBounds(vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, in SV_MoveBounds() function
1134 SV_MoveBounds(start, clip.mins2, clip.maxs2, end, clip.boxmins, in SV_Move()
/dports/games/quakeforge/quakeforge-0.7.2/qw/source/
H A Dworld.c880 SV_MoveBounds (const vec3_t start, const vec3_t mins, const vec3_t maxs, in SV_MoveBounds() function
931 SV_MoveBounds (start, clip.mins2, clip.maxs2, end, clip.boxmins, in SV_Move()
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dworld.c1260 void SV_MoveBounds (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, vec3_t boxmins, vec3_t boxm… in SV_MoveBounds() function
1327 SV_MoveBounds ( start, clip.mins2, clip.maxs2, end, clip.boxmins, clip.boxmaxs ); in SV_Move()