Home
last modified time | relevance | path

Searched refs:SV_SCROLL_ENCHANT_WEAPON_TO_HIT (Results 1 – 10 of 10) sorted by relevance

/dports/games/mangband/mangband-1.5.3/src/server/
H A Dinit2.c1231 { TV_SCROLL, SV_SCROLL_ENCHANT_WEAPON_TO_HIT },
1245 { TV_SCROLL, SV_SCROLL_ENCHANT_WEAPON_TO_HIT },
1486 { TV_SCROLL, SV_SCROLL_ENCHANT_WEAPON_TO_HIT },
1500 { TV_SCROLL, SV_SCROLL_ENCHANT_WEAPON_TO_HIT },
H A Dmdefines.h1646 #define SV_SCROLL_ENCHANT_WEAPON_TO_HIT 17 macro
H A Duse-obj.c861 case SV_SCROLL_ENCHANT_WEAPON_TO_HIT: in read_scroll()
H A Dobject2.c938 case SV_SCROLL_ENCHANT_WEAPON_TO_HIT: in object_tester_flag()
/dports/games/zangband/zangband/src/
H A Dzborg4.c1900 case SV_SCROLL_ENCHANT_WEAPON_TO_HIT: in borg_notice_scrolls()
1923 if (sval == SV_SCROLL_ENCHANT_WEAPON_TO_HIT) break; in borg_notice_scrolls()
H A Dzborg7.c889 if (borg_read_scroll(SV_SCROLL_ENCHANT_WEAPON_TO_HIT)) in borg_enchant_to_h()
H A Ddefines.h2242 #define SV_SCROLL_ENCHANT_WEAPON_TO_HIT 17 macro
/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Ddefines.h3500 #define SV_SCROLL_ENCHANT_WEAPON_TO_HIT 17 macro
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dtraps.c3710 case SV_SCROLL_ENCHANT_WEAPON_TO_HIT: in mon_hit_trap_aux_scroll()
H A Dcmd6.c2347 case SV_SCROLL_ENCHANT_WEAPON_TO_HIT: