Searched refs:SV_STAFF_DETECT_ITEM (Results 1 – 10 of 10) sorted by relevance
/dports/games/mangband/mangband-1.5.3/src/server/ |
H A D | init2.c | 1288 { TV_STAFF, SV_STAFF_DETECT_ITEM }, 1544 { TV_STAFF, SV_STAFF_DETECT_ITEM },
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H A D | mdefines.h | 1548 #define SV_STAFF_DETECT_ITEM 11 macro
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H A D | use-obj.c | 1184 case SV_STAFF_DETECT_ITEM: in use_staff()
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H A D | object2.c | 2356 case SV_STAFF_DETECT_ITEM: o_ptr->pval = randint1(15) + 6; break; in charge_staff()
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/dports/games/tomenet/tomenet-4.6.0/src/server/ |
H A D | birth.c | 1335 { TV_STAFF, SV_STAFF_DETECT_ITEM, 20 }, 1456 { TV_STAFF, SV_STAFF_DETECT_ITEM, 20 },
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H A D | traps.c | 3542 case SV_STAFF_DETECT_ITEM: in mon_hit_trap_aux_staff()
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H A D | cmd6.c | 3028 case SV_STAFF_DETECT_ITEM:
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H A D | object2.c | 4265 case SV_STAFF_DETECT_ITEM: o_ptr->pval = randint(15) + 6; break;
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/dports/games/zangband/zangband/src/ |
H A D | defines.h | 2138 #define SV_STAFF_DETECT_ITEM 11 macro
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/dports/games/tomenet/tomenet-4.6.0/src/common/ |
H A D | defines.h | 3366 #define SV_STAFF_DETECT_ITEM 11 macro
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