Searched refs:SV_SendRefuse (Results 1 – 1 of 1) sorted by relevance
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | d_clisrv.c | 3602 static void SV_SendRefuse(INT32 node, const char *reason) in SV_SendRefuse() function 3641 SV_SendRefuse(node, M_GetText("You have been banned\nfrom the server.")); in HandleConnect() 3644 SV_SendRefuse(node, "Incompatible packet formats."); in HandleConnect() 3647 SV_SendRefuse(node, "Different SRB2 modifications\nare not compatible."); in HandleConnect() 3652 SV_SendRefuse(node, M_GetText("The server is not accepting\njoins for the moment.")); in HandleConnect() 3654 SV_SendRefuse(node, va(M_GetText("Maximum players reached: %d"), cv_maxplayers.value)); in HandleConnect() 3656 SV_SendRefuse(node, M_GetText("Too many players from\nthis node.")); in HandleConnect() 3658 SV_SendRefuse(node, M_GetText("No players from\nthis node.")); in HandleConnect() 3662 …SV_SendRefuse(node, va(M_GetText("Too many people are connecting.\nPlease wait %d seconds and then… in HandleConnect() 3675 SV_SendRefuse(node, "Bad player name"); in HandleConnect() [all …]
|