Searched refs:SV_WAND_ANNIHILATION (Results 1 – 10 of 10) sorted by relevance
1594 #define SV_WAND_ANNIHILATION 25 macro
1645 case SV_WAND_ANNIHILATION: in aim_wand()
2329 case SV_WAND_ANNIHILATION: o_ptr->pval = randint1(2) + 1; break; in charge_wand()
2789 …((tval) == TV_WAND && ((sval) == SV_WAND_ANNIHILATION || (sval) == SV_WAND_ROCKETS || (sval) == SV…3419 #define SV_WAND_ANNIHILATION 25 macro
2185 #define SV_WAND_ANNIHILATION 25 macro
2234 case SV_WAND_ANNIHILATION: in borg_notice_wands()
3030 case SV_WAND_ANNIHILATION: in borg_wand_damage_monster()
3990 case SV_WAND_ANNIHILATION: in mon_hit_trap_aux_wand()
3769 case SV_WAND_ANNIHILATION:
4236 case SV_WAND_ANNIHILATION: o_ptr->pval = randint(2) + 1; break;