Home
last modified time | relevance | path

Searched refs:SWING_PERFECT (Results 1 – 3 of 3) sorted by relevance

/dports/games/csmash/csmash-0.6.6/
H A DHitMark.cpp30 m_swingError = SWING_PERFECT; in HitMark()
152 case SWING_PERFECT: in RedrawAlpha()
H A Dttinc.h143 #define SWING_PERFECT 0 macro
H A DPlayer.cpp62 m_swingError = SWING_PERFECT; in Player()
100 m_swingError = SWING_PERFECT; in Player()
1280 m_swingError = SWING_PERFECT; in SwingError()