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Searched refs:SWRenderer (Results 1 – 18 of 18) sorted by relevance

/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/VideoBackends/Software/
H A DSWRenderer.cpp29 SWRenderer::SWRenderer(std::unique_ptr<SWOGLWindow> window) in SWRenderer() function in SW::SWRenderer
36 bool SWRenderer::IsHeadless() const in IsHeadless()
41 std::unique_ptr<AbstractTexture> SWRenderer::CreateTexture(const TextureConfig& config) in CreateTexture()
47 SWRenderer::CreateStagingTexture(StagingTextureType type, const TextureConfig& config) in CreateStagingTexture()
69 SWRenderer::CreateShaderFromSource(ShaderStage stage, [[maybe_unused]] std::string_view source) in CreateShaderFromSource()
74 std::unique_ptr<AbstractShader> SWRenderer::CreateShaderFromBinary(ShaderStage stage, in CreateShaderFromBinary()
95 void SWRenderer::RenderXFBToScreen(const MathUtil::Rectangle<int>& target_rc, in RenderXFBToScreen()
103 u32 SWRenderer::AccessEFB(EFBAccessType type, u32 x, u32 y, u32 InputData) in AccessEFB()
129 u16 SWRenderer::BBoxRead(int index) in BBoxRead()
134 void SWRenderer::BBoxWrite(int index, u16 value) in BBoxWrite()
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H A DSWRenderer.h17 class SWRenderer final : public Renderer
20 SWRenderer(std::unique_ptr<SWOGLWindow> window);
H A DSWmain.cpp104 g_renderer = std::make_unique<SWRenderer>(std::move(window)); in Initialize()
H A DSWTexture.cpp51 void SWRenderer::ScaleTexture(AbstractFramebuffer* dst_framebuffer, in ScaleTexture()
/dports/games/openspades/openspades-0.1.3/Sources/Draw/
H A DSWRenderer.cpp45 SWRenderer::SWRenderer(SWPort *port, SWFeatureLevel level) in SWRenderer() function in spades::draw::SWRenderer
91 SWRenderer::~SWRenderer() { in ~SWRenderer()
112 void SWRenderer::Init() { in Init()
127 void SWRenderer::Shutdown() { in Shutdown()
217 void SWRenderer::BuildView() { in BuildView()
239 void SWRenderer::BuildFrustrum() { in BuildFrustrum()
574 void SWRenderer::EnsureValid() { in EnsureValid()
746 void SWRenderer::EndScene() { in EndScene()
1073 void SWRenderer::FrameDone() { in FrameDone()
1079 void SWRenderer::Flip() { in Flip()
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H A DSWModelRenderer.h29 class SWRenderer; variable
31 friend class SWRenderer; variable
32 SWRenderer *r;
39 SWModelRenderer(SWRenderer *, SWFeatureLevel level);
H A DSWFlatMapRenderer.h33 class SWRenderer; variable
37 SWRenderer *r;
49 SWFlatMapRenderer(SWRenderer *r, client::GameMap *);
H A DSWMapRenderer.h41 class SWRenderer; variable
47 SWRenderer *renderer;
77 SWMapRenderer(SWRenderer *r, client::GameMap *, SWFeatureLevel level);
H A DSWRenderer.h48 class SWRenderer : public client::IRenderer, public client::IGameMapListener {
149 ~SWRenderer();
152 SWRenderer(SWPort *port, SWFeatureLevel featureLevel = DetectFeatureLevel());
H A DSWFlatMapRenderer.cpp33 SWFlatMapRenderer::SWFlatMapRenderer(SWRenderer *r, client::GameMap *map) in SWFlatMapRenderer()
H A DSWModelRenderer.cpp31 SWModelRenderer::SWModelRenderer(SWRenderer *r, SWFeatureLevel level) in SWModelRenderer()
H A DSWMapRenderer.cpp107 SWMapRenderer::SWMapRenderer(SWRenderer *r, client::GameMap *m, SWFeatureLevel level) in SWMapRenderer()
/dports/games/openspades/openspades-0.1.3/Sources/Client/
H A DTracer.cpp48 if (dynamic_cast<draw::SWRenderer *>(r)) { in Render3D()
H A DHitTestDebugger.cpp57 renderer.Set(new draw::SWRenderer(port), false); in HitTestDebugger()
H A DIFont.cpp187 roundSize = dynamic_cast<draw::SWRenderer *>(renderer) != nullptr; in FallbackFontRenderer()
H A DFTFont.cpp213 rendererIsLowQuality = dynamic_cast<draw::SWRenderer *>(renderer); in FTFont()
/dports/games/openspades/openspades-0.1.3/Sources/Gui/
H A DSDLRunner.cpp419 Handle<draw::SWRenderer>::New(port).Cast<client::IRenderer>(), in CreateRenderer()
/dports/games/openspades/openspades-0.1.3/OpenSpades.xcodeproj/
H A Dproject.pbxproj243 …2E67D618EA7972004DBA18 /* SWRenderer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = E81A7C6218…
370 …0AA900BF3FCE /* SWRenderer.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType =…
371 …8610AA900BF3FCE /* SWRenderer.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType …
974 E81A7C6218610AA900BF3FCE /* SWRenderer.cpp */,
975 E81A7C6318610AA900BF3FCE /* SWRenderer.h */,
2201 E82E67D618EA7972004DBA18 /* SWRenderer.cpp in Sources */,