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Searched refs:S_BADVAL (Results 1 – 6 of 6) sorted by relevance

/dports/games/prboom/prboom-2.5.0/src/
H A Dm_menu.h108 #define S_BADVAL 0x40000// killough 10/98: Warn about bad value macro
H A Dm_menu.c1969 if (warning_about_changes & S_BADVAL) { in M_DrawScreenItems()
4484 warn_about_changes(S_BADVAL); in M_Responder()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dm_menu.h110 #define S_BADVAL 0x40000// killough 10/98: Warn about bad value macro
H A Dm_menu.c2037 if (warning_about_changes & S_BADVAL) { in M_DrawScreenItems()
4905 warn_about_changes(S_BADVAL); in M_Responder()
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dm_menu.h112 #define S_BADVAL 0x40000// killough 10/98: Warn about bad value macro
H A Dm_menu.c1968 if (warning_about_changes & S_BADVAL) { in M_DrawScreenItems()
4353 warn_about_changes(S_BADVAL); in M_Responder()