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Searched refs:S_COLOR_CYAN (Results 1 – 25 of 36) sorted by relevance

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/dports/games/openjk/OpenJK-07675e2/code/server/
H A Dsv_savegame.cpp168 Com_Printf (S_COLOR_CYAN "Restoring game \"%s\"...\n", psFilename); in SV_TryLoadTransition()
175 Com_Printf (S_COLOR_CYAN "Done.\n"); in SV_TryLoadTransition()
177 Com_Printf (S_COLOR_CYAN "%s.\n",SE_GetString("MENUS_DONE")); in SV_TryLoadTransition()
267 Com_Printf (S_COLOR_CYAN "Loading game \"%s\"...\n", psFilename); in SV_LoadGame_f()
269 Com_Printf (S_COLOR_CYAN "%s\n",va(SE_GetString("MENUS_LOADING_MAPNAME"), psFilename)); in SV_LoadGame_f()
278 Com_Printf (S_COLOR_CYAN "Done.\n"); in SV_LoadGame_f()
280 Com_Printf (S_COLOR_CYAN "%s.\n",SE_GetString("MENUS_DONE")); in SV_LoadGame_f()
374 Com_Printf (S_COLOR_CYAN "Saving game \"%s\"...\n", filename); in SV_SaveGame_f()
376 Com_Printf (S_COLOR_CYAN "%s \"%s\"...\n", SE_GetString("CON_TEXT_SAVING_GAME"), filename); in SV_SaveGame_f()
382 Com_Printf (S_COLOR_CYAN "Done.\n"); in SV_SaveGame_f()
[all …]
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dg_cmds.cpp425 gi.Printf( S_COLOR_CYAN"Fx--------------------------------------------------------\n" ); in Cmd_Fx()
426 gi.Printf( S_COLOR_CYAN"commands: sample usage:\n" ); in Cmd_Fx()
427 gi.Printf( S_COLOR_CYAN"----------------------------------------------------------\n" ); in Cmd_Fx()
428 gi.Printf( S_COLOR_CYAN"fx play <filename> fx play sparks, fx play env/fire\n" ); in Cmd_Fx()
429 gi.Printf( S_COLOR_CYAN"fx stop fx stop\n" ); in Cmd_Fx()
430 gi.Printf( S_COLOR_CYAN"fx delay <#> fx delay 1000\n" ); in Cmd_Fx()
431 gi.Printf( S_COLOR_CYAN"fx random <#> fx random 200\n" ); in Cmd_Fx()
432 gi.Printf( S_COLOR_CYAN"fx origin <#><#><#> fx origin 10 20 30\n" ); in Cmd_Fx()
433 gi.Printf( S_COLOR_CYAN"fx dir <#><#><#> fx dir 0 0 -1\n\n" ); in Cmd_Fx()
H A Dg_svcmds.cpp364 gi.Printf( S_COLOR_CYAN "Lightsaber Combat Style: Desann\n" ); in Svcmd_SaberAttackCycle_f()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dg_cmds.cpp404 gi.Printf( S_COLOR_CYAN"Fx--------------------------------------------------------\n" ); in Cmd_Fx()
405 gi.Printf( S_COLOR_CYAN"commands: sample usage:\n" ); in Cmd_Fx()
406 gi.Printf( S_COLOR_CYAN"----------------------------------------------------------\n" ); in Cmd_Fx()
407 gi.Printf( S_COLOR_CYAN"fx play <filename> fx play sparks, fx play env/fire\n" ); in Cmd_Fx()
408 gi.Printf( S_COLOR_CYAN"fx stop fx stop\n" ); in Cmd_Fx()
409 gi.Printf( S_COLOR_CYAN"fx delay <#> fx delay 1000\n" ); in Cmd_Fx()
410 gi.Printf( S_COLOR_CYAN"fx random <#> fx random 200\n" ); in Cmd_Fx()
411 gi.Printf( S_COLOR_CYAN"fx origin <#><#><#> fx origin 10 20 30\n" ); in Cmd_Fx()
412 gi.Printf( S_COLOR_CYAN"fx dir <#><#><#> fx dir 0 0 -1\n\n" ); in Cmd_Fx()
H A Dg_svcmds.cpp567 gi.Printf( S_COLOR_CYAN "Lightsaber Combat Style: Desann\n" ); in Svcmd_SaberAttackCycle_f()
/dports/games/openjk/OpenJK-07675e2/shared/qcommon/
H A Dq_color.h36 #define S_COLOR_CYAN "^5" macro
/dports/games/ufoai/ufoai-2.5-source/src/common/
H A Dcommon.h210 #define S_COLOR_CYAN "^5" macro
/dports/games/dhewm3/dhewm3-1.5.1/neo/framework/
H A DCVarSystem.cpp1143 common->Printf( FORMAT_STRING S_COLOR_CYAN "bool\n", cvar->GetName() ); in ListByFlags()
1178 string += S_COLOR_CYAN "B "; in ListByFlags()
/dports/games/q2pro/q2pro/source/
H A Dcommon.c1552 Com_Printf( S_COLOR_CYAN "%s\n", version ); in Qcommon_Init()
1696 Com_Printf( S_COLOR_CYAN APPLICATION " " VERSION ", " __DATE__ "\n" in Qcommon_Init()
/dports/games/gtkradiant/GPL/GtkRadiant/libs/splines/
H A Dq_shared.h397 #define S_COLOR_CYAN "^5" macro
/dports/games/alienarena/alienarena-7.66/source/game/
H A Dq_shared.h1005 #define S_COLOR_CYAN "^5" macro
/dports/games/alienarena-data/alienarena-7.66/source/game/
H A Dq_shared.h1005 #define S_COLOR_CYAN "^5" macro
/dports/games/netradiant/netradiant-20150621-src/libs/splines/
H A Dq_shared.h401 #define S_COLOR_CYAN "^5" macro
/dports/games/ioquake3/ioquake3-1.36/code/qcommon/
H A Dq_shared.h371 #define S_COLOR_CYAN "^5" macro
/dports/games/ioquake3-server/ioquake3-1.36/code/qcommon/
H A Dq_shared.h371 #define S_COLOR_CYAN "^5" macro
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/qcommon/
H A Dq_shared.h368 #define S_COLOR_CYAN "^5" macro
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/qcommon/
H A Dq_shared.h344 #define S_COLOR_CYAN "^5" macro
/dports/games/openarena/openarena-engine-source-0.8.8/code/qcommon/
H A Dq_shared.h384 #define S_COLOR_CYAN "^5" macro
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/qcommon/
H A Dq_shared.h384 #define S_COLOR_CYAN "^5" macro
/dports/games/q2pro/q2pro/include/
H A Dq_shared.h421 #define S_COLOR_CYAN Q_COLOR_ESCAPE_STRING "5" macro
/dports/games/dhewm3/dhewm3-1.5.1/neo/idlib/
H A DStr.h113 #define S_COLOR_CYAN "^5" macro
/dports/games/iortcw/iortcw-1.51c/MP/code/qcommon/
H A Dq_shared.h478 #define S_COLOR_CYAN "^5" macro
/dports/games/iortcw/iortcw-1.51c/SP/code/qcommon/
H A Dq_shared.h481 #define S_COLOR_CYAN "^5" macro
/dports/games/iortcw/iortcw-1.51c/MP/code/splines/
H A Dq_splineshared.h489 #define S_COLOR_CYAN "^5" macro
/dports/games/iortcw/iortcw-1.51c/SP/code/splines/
H A Dq_splineshared.h492 #define S_COLOR_CYAN "^5" macro

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