/dports/games/openjk/OpenJK-07675e2/code/server/ |
H A D | sv_savegame.cpp | 168 Com_Printf (S_COLOR_CYAN "Restoring game \"%s\"...\n", psFilename); in SV_TryLoadTransition() 175 Com_Printf (S_COLOR_CYAN "Done.\n"); in SV_TryLoadTransition() 177 Com_Printf (S_COLOR_CYAN "%s.\n",SE_GetString("MENUS_DONE")); in SV_TryLoadTransition() 267 Com_Printf (S_COLOR_CYAN "Loading game \"%s\"...\n", psFilename); in SV_LoadGame_f() 269 Com_Printf (S_COLOR_CYAN "%s\n",va(SE_GetString("MENUS_LOADING_MAPNAME"), psFilename)); in SV_LoadGame_f() 278 Com_Printf (S_COLOR_CYAN "Done.\n"); in SV_LoadGame_f() 280 Com_Printf (S_COLOR_CYAN "%s.\n",SE_GetString("MENUS_DONE")); in SV_LoadGame_f() 374 Com_Printf (S_COLOR_CYAN "Saving game \"%s\"...\n", filename); in SV_SaveGame_f() 376 Com_Printf (S_COLOR_CYAN "%s \"%s\"...\n", SE_GetString("CON_TEXT_SAVING_GAME"), filename); in SV_SaveGame_f() 382 Com_Printf (S_COLOR_CYAN "Done.\n"); in SV_SaveGame_f() [all …]
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | g_cmds.cpp | 425 gi.Printf( S_COLOR_CYAN"Fx--------------------------------------------------------\n" ); in Cmd_Fx() 426 gi.Printf( S_COLOR_CYAN"commands: sample usage:\n" ); in Cmd_Fx() 427 gi.Printf( S_COLOR_CYAN"----------------------------------------------------------\n" ); in Cmd_Fx() 428 gi.Printf( S_COLOR_CYAN"fx play <filename> fx play sparks, fx play env/fire\n" ); in Cmd_Fx() 429 gi.Printf( S_COLOR_CYAN"fx stop fx stop\n" ); in Cmd_Fx() 430 gi.Printf( S_COLOR_CYAN"fx delay <#> fx delay 1000\n" ); in Cmd_Fx() 431 gi.Printf( S_COLOR_CYAN"fx random <#> fx random 200\n" ); in Cmd_Fx() 432 gi.Printf( S_COLOR_CYAN"fx origin <#><#><#> fx origin 10 20 30\n" ); in Cmd_Fx() 433 gi.Printf( S_COLOR_CYAN"fx dir <#><#><#> fx dir 0 0 -1\n\n" ); in Cmd_Fx()
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H A D | g_svcmds.cpp | 364 gi.Printf( S_COLOR_CYAN "Lightsaber Combat Style: Desann\n" ); in Svcmd_SaberAttackCycle_f()
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | g_cmds.cpp | 404 gi.Printf( S_COLOR_CYAN"Fx--------------------------------------------------------\n" ); in Cmd_Fx() 405 gi.Printf( S_COLOR_CYAN"commands: sample usage:\n" ); in Cmd_Fx() 406 gi.Printf( S_COLOR_CYAN"----------------------------------------------------------\n" ); in Cmd_Fx() 407 gi.Printf( S_COLOR_CYAN"fx play <filename> fx play sparks, fx play env/fire\n" ); in Cmd_Fx() 408 gi.Printf( S_COLOR_CYAN"fx stop fx stop\n" ); in Cmd_Fx() 409 gi.Printf( S_COLOR_CYAN"fx delay <#> fx delay 1000\n" ); in Cmd_Fx() 410 gi.Printf( S_COLOR_CYAN"fx random <#> fx random 200\n" ); in Cmd_Fx() 411 gi.Printf( S_COLOR_CYAN"fx origin <#><#><#> fx origin 10 20 30\n" ); in Cmd_Fx() 412 gi.Printf( S_COLOR_CYAN"fx dir <#><#><#> fx dir 0 0 -1\n\n" ); in Cmd_Fx()
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H A D | g_svcmds.cpp | 567 gi.Printf( S_COLOR_CYAN "Lightsaber Combat Style: Desann\n" ); in Svcmd_SaberAttackCycle_f()
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/dports/games/openjk/OpenJK-07675e2/shared/qcommon/ |
H A D | q_color.h | 36 #define S_COLOR_CYAN "^5" macro
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/dports/games/ufoai/ufoai-2.5-source/src/common/ |
H A D | common.h | 210 #define S_COLOR_CYAN "^5" macro
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/dports/games/dhewm3/dhewm3-1.5.1/neo/framework/ |
H A D | CVarSystem.cpp | 1143 common->Printf( FORMAT_STRING S_COLOR_CYAN "bool\n", cvar->GetName() ); in ListByFlags() 1178 string += S_COLOR_CYAN "B "; in ListByFlags()
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/dports/games/q2pro/q2pro/source/ |
H A D | common.c | 1552 Com_Printf( S_COLOR_CYAN "%s\n", version ); in Qcommon_Init() 1696 Com_Printf( S_COLOR_CYAN APPLICATION " " VERSION ", " __DATE__ "\n" in Qcommon_Init()
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/dports/games/gtkradiant/GPL/GtkRadiant/libs/splines/ |
H A D | q_shared.h | 397 #define S_COLOR_CYAN "^5" macro
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/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | q_shared.h | 1005 #define S_COLOR_CYAN "^5" macro
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/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | q_shared.h | 1005 #define S_COLOR_CYAN "^5" macro
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/dports/games/netradiant/netradiant-20150621-src/libs/splines/ |
H A D | q_shared.h | 401 #define S_COLOR_CYAN "^5" macro
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/dports/games/ioquake3/ioquake3-1.36/code/qcommon/ |
H A D | q_shared.h | 371 #define S_COLOR_CYAN "^5" macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/qcommon/ |
H A D | q_shared.h | 371 #define S_COLOR_CYAN "^5" macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/qcommon/ |
H A D | q_shared.h | 368 #define S_COLOR_CYAN "^5" macro
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/qcommon/ |
H A D | q_shared.h | 344 #define S_COLOR_CYAN "^5" macro
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/dports/games/openarena/openarena-engine-source-0.8.8/code/qcommon/ |
H A D | q_shared.h | 384 #define S_COLOR_CYAN "^5" macro
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/qcommon/ |
H A D | q_shared.h | 384 #define S_COLOR_CYAN "^5" macro
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/dports/games/q2pro/q2pro/include/ |
H A D | q_shared.h | 421 #define S_COLOR_CYAN Q_COLOR_ESCAPE_STRING "5" macro
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/dports/games/dhewm3/dhewm3-1.5.1/neo/idlib/ |
H A D | Str.h | 113 #define S_COLOR_CYAN "^5" macro
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/dports/games/iortcw/iortcw-1.51c/MP/code/qcommon/ |
H A D | q_shared.h | 478 #define S_COLOR_CYAN "^5" macro
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/dports/games/iortcw/iortcw-1.51c/SP/code/qcommon/ |
H A D | q_shared.h | 481 #define S_COLOR_CYAN "^5" macro
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/dports/games/iortcw/iortcw-1.51c/MP/code/splines/ |
H A D | q_splineshared.h | 489 #define S_COLOR_CYAN "^5" macro
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/dports/games/iortcw/iortcw-1.51c/SP/code/splines/ |
H A D | q_splineshared.h | 492 #define S_COLOR_CYAN "^5" macro
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