Searched refs:S_CRITEM (Results 1 – 6 of 6) sorted by relevance
/dports/games/prboom/prboom-2.5.0/src/ |
H A D | m_menu.h | 94 #define S_CRITEM 0x10 // Message color macro 121 #define S_SHOWDESC (S_TITLE|S_YESNO|S_CRITEM|S_COLOR|S_CHAT|S_RESET|S_PREV|S_NEXT|S_KEY|S_WEAP|S_NU… 123 #define S_SHOWSET (S_YESNO|S_CRITEM|S_COLOR|S_CHAT|S_KEY|S_WEAP|S_NUM|S_FILE|S_CHOICE) 127 #define S_HASDEFPTR (S_STRING|S_YESNO|S_NUM|S_WEAP|S_COLOR|S_CRITEM|S_CHOICE)
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H A D | m_menu.c | 1861 if (flags & (S_WEAP|S_CRITEM)) // weapon number or color range in M_DrawSetting() 1864 M_DrawMenuString(x,y, flags & S_CRITEM ? *s->var.def->location.pi : color); in M_DrawSetting() 2042 …switch (flags & (S_KEY | S_YESNO | S_WEAP | S_NUM | S_COLOR | S_CRITEM | S_CHAT | S_RESET | S_FILE… in M_DrawInstructions() 2064 case S_CRITEM: in M_DrawInstructions() 2571 {"AUTOMAP LEVEL TITLE COLOR" ,S_CRITEM,m_null,AU_X,AU_Y+13*8, {"hudcolor_titl"}}, 2572 {"AUTOMAP COORDINATES COLOR" ,S_CRITEM,m_null,AU_X,AU_Y+14*8, {"hudcolor_xyco"}}, 3357 {"Message Color During Play", S_CRITEM, m_null, M_X, 3365 {"Chat Message Color", S_CRITEM, m_null, M_X, 3373 {"Message Review Color", S_CRITEM, m_null, M_X, 4450 if (ptr1->m_flags & S_CRITEM) in M_Responder()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | m_menu.h | 96 #define S_CRITEM 0x10 // Message color macro 126 #define S_SHOWDESC (S_TITLE|S_YESNO|S_CRITEM|S_COLOR|S_CHAT|S_RESET|S_PREV|S_NEXT|S_KEY|S_WEAP|S_NU… 128 #define S_SHOWSET (S_YESNO|S_CRITEM|S_COLOR|S_CHAT|S_KEY|S_WEAP|S_NUM|S_FILE|S_CHOICE) 132 #define S_HASDEFPTR (S_STRING|S_YESNO|S_NUM|S_WEAP|S_COLOR|S_CRITEM|S_CHOICE)
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H A D | m_menu.c | 1908 if (flags & (S_WEAP|S_CRITEM)) // weapon number or color range in M_DrawSetting() 1911 M_DrawMenuString(x,y, flags & S_CRITEM ? *s->var.def->location.pi : color); in M_DrawSetting() 2129 case S_CRITEM: in M_DrawInstructions() 2745 {"AUTOMAP LEVEL TITLE COLOR" ,S_CRITEM,m_null,AU_X,AU_Y+12*8, {"hudcolor_titl"}}, 2746 {"AUTOMAP COORDINATES COLOR" ,S_CRITEM,m_null,AU_X,AU_Y+13*8, {"hudcolor_xyco"}}, 2748 {"Automap Statistics Titles Color",S_CRITEM,m_null,AU_X,AU_Y+14*8, {"hudcolor_mapstat_title"}}, 2750 {"Automap Statistics Time Color" ,S_CRITEM,m_null,AU_X,AU_Y+16*8, {"hudcolor_mapstat_time"}}, 3579 {"Message Color During Play", S_CRITEM, m_null, M_X, 3587 {"Chat Message Color", S_CRITEM, m_null, M_X, 3595 {"Message Review Color", S_CRITEM, m_null, M_X, [all …]
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | m_menu.h | 98 #define S_CRITEM 0x10 // Message color macro 125 #define S_SHOWDESC (S_TITLE|S_YESNO|S_CRITEM|S_COLOR|S_CHAT|S_RESET|S_PREV|S_NEXT|S_KEY|S_WEAP|S_NU… 127 #define S_SHOWSET (S_YESNO|S_CRITEM|S_COLOR|S_CHAT|S_KEY|S_WEAP|S_NUM|S_FILE|S_CHOICE) 131 #define S_HASDEFPTR (S_STRING|S_YESNO|S_NUM|S_WEAP|S_COLOR|S_CRITEM|S_CHOICE)
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H A D | m_menu.c | 1856 if (flags & (S_WEAP|S_CRITEM)) // weapon number or color range in M_DrawSetting() 1859 M_DrawMenuString(x,y, flags & S_CRITEM ? *s->var.def->location.pi : color); in M_DrawSetting() 2050 …switch (flags & (S_KEY | S_YESNO | S_WEAP | S_NUM | S_COLOR | S_CRITEM | S_CHAT | S_RESET | S_FILE… in M_DrawInstructions() 2072 case S_CRITEM: in M_DrawInstructions() 2577 SETUP_MENU("AUTOMAP LEVEL TITLE COLOR" ,S_CRITEM,m_null,AU_X,AU_Y+13*8, {"hudcolor_titl"}), 2578 SETUP_MENU("AUTOMAP COORDINATES COLOR" ,S_CRITEM,m_null,AU_X,AU_Y+14*8, {"hudcolor_xyco"}), 3310 {"Message Color During Play", S_CRITEM, m_null, M_X, 3318 {"Chat Message Color", S_CRITEM, m_null, M_X, 3326 {"Message Review Color", S_CRITEM, m_null, M_X, 4319 if (ptr1->m_flags & S_CRITEM) in M_Responder()
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