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Searched refs:S_CRITEM (Results 1 – 6 of 6) sorted by relevance

/dports/games/prboom/prboom-2.5.0/src/
H A Dm_menu.h94 #define S_CRITEM 0x10 // Message color macro
121 #define S_SHOWDESC (S_TITLE|S_YESNO|S_CRITEM|S_COLOR|S_CHAT|S_RESET|S_PREV|S_NEXT|S_KEY|S_WEAP|S_NU…
123 #define S_SHOWSET (S_YESNO|S_CRITEM|S_COLOR|S_CHAT|S_KEY|S_WEAP|S_NUM|S_FILE|S_CHOICE)
127 #define S_HASDEFPTR (S_STRING|S_YESNO|S_NUM|S_WEAP|S_COLOR|S_CRITEM|S_CHOICE)
H A Dm_menu.c1861 if (flags & (S_WEAP|S_CRITEM)) // weapon number or color range in M_DrawSetting()
1864 M_DrawMenuString(x,y, flags & S_CRITEM ? *s->var.def->location.pi : color); in M_DrawSetting()
2042 …switch (flags & (S_KEY | S_YESNO | S_WEAP | S_NUM | S_COLOR | S_CRITEM | S_CHAT | S_RESET | S_FILE… in M_DrawInstructions()
2064 case S_CRITEM: in M_DrawInstructions()
2571 {"AUTOMAP LEVEL TITLE COLOR" ,S_CRITEM,m_null,AU_X,AU_Y+13*8, {"hudcolor_titl"}},
2572 {"AUTOMAP COORDINATES COLOR" ,S_CRITEM,m_null,AU_X,AU_Y+14*8, {"hudcolor_xyco"}},
3357 {"Message Color During Play", S_CRITEM, m_null, M_X,
3365 {"Chat Message Color", S_CRITEM, m_null, M_X,
3373 {"Message Review Color", S_CRITEM, m_null, M_X,
4450 if (ptr1->m_flags & S_CRITEM) in M_Responder()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dm_menu.h96 #define S_CRITEM 0x10 // Message color macro
126 #define S_SHOWDESC (S_TITLE|S_YESNO|S_CRITEM|S_COLOR|S_CHAT|S_RESET|S_PREV|S_NEXT|S_KEY|S_WEAP|S_NU…
128 #define S_SHOWSET (S_YESNO|S_CRITEM|S_COLOR|S_CHAT|S_KEY|S_WEAP|S_NUM|S_FILE|S_CHOICE)
132 #define S_HASDEFPTR (S_STRING|S_YESNO|S_NUM|S_WEAP|S_COLOR|S_CRITEM|S_CHOICE)
H A Dm_menu.c1908 if (flags & (S_WEAP|S_CRITEM)) // weapon number or color range in M_DrawSetting()
1911 M_DrawMenuString(x,y, flags & S_CRITEM ? *s->var.def->location.pi : color); in M_DrawSetting()
2129 case S_CRITEM: in M_DrawInstructions()
2745 {"AUTOMAP LEVEL TITLE COLOR" ,S_CRITEM,m_null,AU_X,AU_Y+12*8, {"hudcolor_titl"}},
2746 {"AUTOMAP COORDINATES COLOR" ,S_CRITEM,m_null,AU_X,AU_Y+13*8, {"hudcolor_xyco"}},
2748 {"Automap Statistics Titles Color",S_CRITEM,m_null,AU_X,AU_Y+14*8, {"hudcolor_mapstat_title"}},
2750 {"Automap Statistics Time Color" ,S_CRITEM,m_null,AU_X,AU_Y+16*8, {"hudcolor_mapstat_time"}},
3579 {"Message Color During Play", S_CRITEM, m_null, M_X,
3587 {"Chat Message Color", S_CRITEM, m_null, M_X,
3595 {"Message Review Color", S_CRITEM, m_null, M_X,
[all …]
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dm_menu.h98 #define S_CRITEM 0x10 // Message color macro
125 #define S_SHOWDESC (S_TITLE|S_YESNO|S_CRITEM|S_COLOR|S_CHAT|S_RESET|S_PREV|S_NEXT|S_KEY|S_WEAP|S_NU…
127 #define S_SHOWSET (S_YESNO|S_CRITEM|S_COLOR|S_CHAT|S_KEY|S_WEAP|S_NUM|S_FILE|S_CHOICE)
131 #define S_HASDEFPTR (S_STRING|S_YESNO|S_NUM|S_WEAP|S_COLOR|S_CRITEM|S_CHOICE)
H A Dm_menu.c1856 if (flags & (S_WEAP|S_CRITEM)) // weapon number or color range in M_DrawSetting()
1859 M_DrawMenuString(x,y, flags & S_CRITEM ? *s->var.def->location.pi : color); in M_DrawSetting()
2050 …switch (flags & (S_KEY | S_YESNO | S_WEAP | S_NUM | S_COLOR | S_CRITEM | S_CHAT | S_RESET | S_FILE… in M_DrawInstructions()
2072 case S_CRITEM: in M_DrawInstructions()
2577 SETUP_MENU("AUTOMAP LEVEL TITLE COLOR" ,S_CRITEM,m_null,AU_X,AU_Y+13*8, {"hudcolor_titl"}),
2578 SETUP_MENU("AUTOMAP COORDINATES COLOR" ,S_CRITEM,m_null,AU_X,AU_Y+14*8, {"hudcolor_xyco"}),
3310 {"Message Color During Play", S_CRITEM, m_null, M_X,
3318 {"Chat Message Color", S_CRITEM, m_null, M_X,
3326 {"Message Review Color", S_CRITEM, m_null, M_X,
4319 if (ptr1->m_flags & S_CRITEM) in M_Responder()