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Searched refs:S_HASDEFPTR (Results 1 – 6 of 6) sorted by relevance

/dports/games/prboom/prboom-2.5.0/src/
H A Dm_menu.h127 #define S_HASDEFPTR (S_STRING|S_YESNO|S_NUM|S_WEAP|S_COLOR|S_CRITEM|S_CHOICE) macro
H A Dm_menu.c3589 if (p->m_flags & S_HASDEFPTR ? p->var.def == dp : in M_ResetDefaults()
3641 if (t->m_flags & S_HASDEFPTR) { in M_InitDefaults()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dm_menu.h132 #define S_HASDEFPTR (S_STRING|S_YESNO|S_NUM|S_WEAP|S_COLOR|S_CRITEM|S_CHOICE) macro
H A Dm_menu.c3813 if (p->m_flags & S_HASDEFPTR ? p->var.def == dp : in M_ResetDefaults()
3873 if (t->m_flags & S_HASDEFPTR) in M_InitDefaults()
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dm_menu.h131 #define S_HASDEFPTR (S_STRING|S_YESNO|S_NUM|S_WEAP|S_COLOR|S_CRITEM|S_CHOICE) macro
H A Dm_menu.c3542 if (p->m_flags & S_HASDEFPTR ? p->var.def == dp : in M_ResetDefaults()
3598 if (t->m_flags & S_HASDEFPTR) { in M_InitDefaults()