Searched refs:S_MENUSELECT (Results 1 – 4 of 4) sorted by relevance
299 l->cfg == &gamesounds[S_MENUSELECT] || in deleteworldobjsounds()
32 S_MENUSELECT, S_MENUENTER, enumerator
133 audiomgr.playsound(S_MENUSELECT, SP_HIGHEST); in menuselect()
70 registersound "misc/menu_click1" // 59 - S_MENUSELECT