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Searched refs:S_NEXT (Results 1 – 25 of 38) sorted by relevance

12

/dports/lang/micropython/micropython-1.17/extmod/
H A Dmodujson.c159 S_NEXT(s); in mod_ujson_load()
168 S_NEXT(s); in mod_ujson_load()
178 if (S_CUR(s) == 'u' && S_NEXT(s) == 'l' && S_NEXT(s) == 'l') { in mod_ujson_load()
179 S_NEXT(s); in mod_ujson_load()
186 if (S_CUR(s) == 'a' && S_NEXT(s) == 'l' && S_NEXT(s) == 's' && S_NEXT(s) == 'e') { in mod_ujson_load()
187 S_NEXT(s); in mod_ujson_load()
194 if (S_CUR(s) == 'r' && S_NEXT(s) == 'u' && S_NEXT(s) == 'e') { in mod_ujson_load()
195 S_NEXT(s); in mod_ujson_load()
239 S_NEXT(s); in mod_ujson_load()
244 S_NEXT(s); in mod_ujson_load()
[all …]
/dports/games/prboom/prboom-2.5.0/src/
H A Dm_menu.h99 #define S_NEXT 0x200 // Next menu exists macro
121 #define S_SHOWDESC (S_TITLE|S_YESNO|S_CRITEM|S_COLOR|S_CHAT|S_RESET|S_PREV|S_NEXT|S_KEY|S_WEAP|S_NU…
H A Dm_menu.c1752 flags & (S_TITLE|S_NEXT|S_PREV) ? CR_TITLE : CR_ITEM; // killough 10/98 in M_DrawItem()
2190 {"NEXT ->",S_SKIP|S_NEXT,m_null,KB_NEXT,KB_Y+20*8, {keys_settings2}},
2233 {"NEXT ->", S_SKIP|S_NEXT,m_null,KB_NEXT,KB_Y+20*8, {keys_settings3}},
2256 {"NEXT ->",S_SKIP|S_NEXT,m_null,KB_NEXT,KB_Y+20*8, {keys_settings4}},
2581 {"NEXT ->",S_SKIP|S_NEXT,m_null,AU_NEXT,AU_Y+20*8, {auto_settings2}},
2938 {"NEXT ->",S_SKIP|S_NEXT,m_null,KB_NEXT,KB_Y+20*8, {gen_settings2}},
3014 {"NEXT ->",S_SKIP|S_NEXT,m_null,KB_NEXT,KB_Y+20*8, {gen_settings3}},
3220 {"NEXT ->",S_SKIP|S_NEXT, m_null, KB_NEXT, C_Y+C_NEXTPREV, {comp_settings2}},
3260 {"NEXT ->",S_SKIP|S_NEXT, m_null, KB_NEXT, C_Y+C_NEXTPREV, {comp_settings3}},
5027 if (ptr2->m_flags & S_NEXT) in M_Responder()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dm_menu.h101 #define S_NEXT 0x200 // Next menu exists macro
126 #define S_SHOWDESC (S_TITLE|S_YESNO|S_CRITEM|S_COLOR|S_CHAT|S_RESET|S_PREV|S_NEXT|S_KEY|S_WEAP|S_NU…
H A Dm_menu.c2255 {"NEXT ->",S_SKIP|S_NEXT,m_null,KB_NEXT,KB_Y+20*8, {keys_settings2}},
2323 {"NEXT ->",S_SKIP|S_NEXT,m_null,KB_NEXT,KB_Y+20*8, {keys_settings4}},
2350 {"NEXT ->",S_SKIP|S_NEXT,m_null,KB_NEXT,KB_Y+20*8, {keys_settings5}},
2369 {"NEXT ->",S_SKIP|S_NEXT,m_null,KB_NEXT,KB_Y+20*8, {keys_settings6}},
3054 {"NEXT ->",S_SKIP|S_NEXT,m_null,KB_NEXT,KB_Y+20*8, {gen_settings2}},
3112 {"NEXT ->",S_SKIP|S_NEXT,m_null,KB_NEXT,KB_Y+20*8, {gen_settings3}},
3136 {"NEXT ->",S_SKIP|S_NEXT,m_null,KB_NEXT,KB_Y+20*8, {gen_settings4}},
3189 {"NEXT ->",S_SKIP|S_NEXT,m_null,KB_NEXT,KB_Y+20*8, {gen_settings6}},
3191 {"NEXT ->",S_SKIP|S_NEXT,m_null,KB_NEXT,KB_Y+20*8, {gen_settings7}},
3226 {"NEXT ->",S_SKIP|S_NEXT,m_null,KB_NEXT,KB_Y+20*8, {gen_settings7}},
[all …]
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dm_menu.h103 #define S_NEXT 0x200 // Next menu exists macro
125 #define S_SHOWDESC (S_TITLE|S_YESNO|S_CRITEM|S_COLOR|S_CHAT|S_RESET|S_PREV|S_NEXT|S_KEY|S_WEAP|S_NU…
/dports/japanese/timidity++-slang/TiMidity++-2.15.0/interface/
H A Dxaw_p.h92 S_NEXT = 'N', enumerator
H A Dxaw_c.c479 case S_NEXT: return RC_NEXT; in ctl_blocking_read()
/dports/audio/ocp/ocp-0.2.90/playgmi/timidity-git/interface/
H A Dxaw_p.h92 S_NEXT = 'N', enumerator
H A Dxaw_c.c479 case S_NEXT: return RC_NEXT; in ctl_blocking_read()
/dports/audio/timidity++-slang/TiMidity++-2.15.0/interface/
H A Dxaw_p.h92 S_NEXT = 'N', enumerator
/dports/audio/timidity++-emacs/TiMidity++-2.15.0/interface/
H A Dxaw_p.h92 S_NEXT = 'N', enumerator
/dports/audio/timidity++-gtk/TiMidity++-2.15.0/interface/
H A Dxaw_p.h92 S_NEXT = 'N', enumerator
/dports/audio/timidity++/TiMidity++-2.15.0/interface/
H A Dxaw_p.h92 S_NEXT = 'N', enumerator
H A Dxaw_c.c479 case S_NEXT: return RC_NEXT; in ctl_blocking_read()
/dports/audio/timidity++-xaw/TiMidity++-2.15.0/interface/
H A Dxaw_p.h92 S_NEXT = 'N', enumerator
H A Dxaw_c.c479 case S_NEXT: return RC_NEXT; in ctl_blocking_read()
/dports/audio/timidity++-xskin/TiMidity++-2.15.0/interface/
H A Dxaw_p.h92 S_NEXT = 'N',
H A Dxaw_c.c479 case S_NEXT: return RC_NEXT; in ctl_blocking_read()
/dports/audio/timidity++-motif/TiMidity++-2.15.0/interface/
H A Dxaw_p.h92 S_NEXT = 'N', enumerator
H A Dxaw_c.c479 case S_NEXT: return RC_NEXT; in ctl_blocking_read()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tinsel/
H A Dmusic.h128 S_NEXT, enumerator
H A Dmusic.cpp703 ((_state == S_MID) || (_state == S_NEXT) || (_state == S_NEW))) { in readBuffer()
908 case S_NEXT: in getNextChunk()
980 _state = _forcePlay ? S_NEW : S_NEXT; in getNextChunk()
/dports/games/scummvm/scummvm-2.5.1/engines/tinsel/
H A Dmusic.h163 S_NEXT, enumerator
H A Dmusic.cpp740 ((_state == S_MID) || (_state == S_NEXT) || (_state == S_NEW))) { in readBuffer()
1035 case S_NEXT: in getNextChunk()
1076 _state = _forcePlay ? S_NEW : S_NEXT; in getNextChunk()

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