Searched refs:S_PRGWARN (Results 1 – 6 of 6) sorted by relevance
/dports/games/prboom/prboom-2.5.0/src/ |
H A D | m_menu.c | 1972 } else if (warning_about_changes & S_PRGWARN) { in M_DrawScreenItems() 2888 {"Video mode", S_CHOICE|S_PRGWARN, m_null, G_X, 2919 {"Sound Card", S_NUM|S_PRGWARN, m_null, G_X, 2922 {"Music Card", S_NUM|S_PRGWARN, m_null, G_X, 3601 if (p->m_flags & (S_LEVWARN | S_PRGWARN)) in M_ResetDefaults() 3602 warn |= p->m_flags & (S_LEVWARN | S_PRGWARN); in M_ResetDefaults() 4437 if (ptr1->m_flags & (S_LEVWARN | S_PRGWARN)) in M_Responder() 4439 (S_LEVWARN | S_PRGWARN)); in M_Responder() 4493 (S_LEVWARN | S_PRGWARN)); in M_Responder() 4589 if (ptr1->m_flags & (S_LEVWARN | S_PRGWARN)) in M_Responder() [all …]
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H A D | m_menu.h | 107 #define S_PRGWARN 0x20000// killough 10/98: Warn about change until next run macro
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | m_menu.h | 109 #define S_PRGWARN 0x20000// killough 10/98: Warn about change until next run macro
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H A D | m_menu.c | 2040 } else if (warning_about_changes & S_PRGWARN) { in M_DrawScreenItems() 3036 {"Vertical Sync", S_YESNO|S_PRGWARN, m_null, G_X, G_Y+ 8*8, {"gl_vsync"}}, 3044 {"Number of Sound Channels", S_NUM|S_PRGWARN, m_null, G_X, G_Y+15*8, {"snd_channels"}}, 3830 if (p->m_flags & (S_LEVWARN | S_PRGWARN)) in M_ResetDefaults() 3831 warn |= p->m_flags & (S_LEVWARN | S_PRGWARN); in M_ResetDefaults() 4844 if (ptr1->m_flags & (S_LEVWARN | S_PRGWARN)) in M_Responder() 4846 (S_LEVWARN | S_PRGWARN)); in M_Responder() 4912 if (ptr1->m_flags & (S_LEVWARN | S_PRGWARN)) in M_Responder() 4914 (S_LEVWARN | S_PRGWARN)); in M_Responder() 5010 if (ptr1->m_flags & (S_LEVWARN | S_PRGWARN)) in M_Responder() [all …]
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | m_menu.h | 111 #define S_PRGWARN 0x20000// killough 10/98: Warn about change until next run macro
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H A D | m_menu.c | 1971 } else if (warning_about_changes & S_PRGWARN) { in M_DrawScreenItems() 2857 {"Number of Sound Channels", S_NUM|S_PRGWARN, m_null, G_X, 2921 {"Maximum number of player corpses", S_NUM|S_PRGWARN, m_null, G_X, 3558 if (p->m_flags & (S_LEVWARN | S_PRGWARN)) in M_ResetDefaults() 3559 warn |= p->m_flags & (S_LEVWARN | S_PRGWARN); in M_ResetDefaults() 4306 if (ptr1->m_flags & (S_LEVWARN | S_PRGWARN)) in M_Responder() 4308 (S_LEVWARN | S_PRGWARN)); in M_Responder() 4360 if (ptr1->m_flags & (S_LEVWARN | S_PRGWARN)) in M_Responder() 4362 (S_LEVWARN | S_PRGWARN)); in M_Responder() 4459 if (ptr1->m_flags & (S_LEVWARN | S_PRGWARN)) in M_Responder() [all …]
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