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Searched refs:S_SHOWSET (Results 1 – 6 of 6) sorted by relevance

/dports/games/prboom/prboom-2.5.0/src/
H A Dm_menu.h123 #define S_SHOWSET (S_YESNO|S_CRITEM|S_COLOR|S_CHAT|S_KEY|S_WEAP|S_NUM|S_FILE|S_CHOICE) macro
H A Dm_menu.c1993 if (src->m_flags & S_SHOWSET) in M_DrawScreenItems()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dm_menu.h128 #define S_SHOWSET (S_YESNO|S_CRITEM|S_COLOR|S_CHAT|S_KEY|S_WEAP|S_NUM|S_FILE|S_CHOICE) macro
H A Dm_menu.c2061 if (src->m_flags & S_SHOWSET) in M_DrawScreenItems()
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dm_menu.h127 #define S_SHOWSET (S_YESNO|S_CRITEM|S_COLOR|S_CHAT|S_KEY|S_WEAP|S_NUM|S_FILE|S_CHOICE) macro
H A Dm_menu.c1992 if (src->m_flags & S_SHOWSET) in M_DrawScreenItems()