/dports/games/dungeoncrawl/dc400b26-src/source/ |
H A D | mon-data.h | 122 4, 10, 12, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT, 133 1, 14, 30, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_ANIMAL, 244 1, 5, 5, 7, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT, 267 2, 10, 10, 7, MST_NO_SPELLS, CE_HCL, Z_NOZOMBIE, S_SILENT, I_NORMAL, 313 1, 10, 10, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_ANIMAL, 372 1, 5, 6, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT, 429 10, 3, 5, 7, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_SILENT, I_INSECT, 451 10, 8, 10, 7, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SILENT, I_NORMAL, 789 0, 1, 3, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_PLANT, 833 12, 10, 10, 7, BLACK, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_ANIMAL, [all …]
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H A D | mon-util.h | 73 #define S_SILENT 0 macro
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H A D | view.cc | 932 case S_SILENT: in monster_grid()
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | mon-data.h | 148 0, 0, MST_NO_SPELLS, true, S_SILENT, 167 0, 0, MST_NO_SPELLS, true, S_SILENT, \ 305 0, 0, MST_NO_SPELLS, true, S_SILENT, \ 362 1, 14, MST_NO_SPELLS, true, S_SILENT, 939 5, 0, MST_DEATHCAP, false, S_SILENT, 1595 1, 9, MST_BOG_BODY, true, S_SILENT, 3321 10, 10, MST_OPHAN, false, S_SILENT, 4981 1, 15, MST_ZAPPER, true, S_SILENT, 4995 20, 0, MST_KRAKEN, true, S_SILENT, 6754 10, 6, MST_KHUFU, false, S_SILENT, [all …]
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H A D | death-curse.cc | 51 *target.as_monster(), S_SILENT)); in _do_msg() 56 *target.as_monster(), S_SILENT)); in _do_msg()
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H A D | shout.cc | 46 { S_SILENT, "" }, 128 if (shout == S_SILENT && !mon.visible_to(&you) in monster_attempt_shout() 129 || shout != S_SILENT && mon.is_silenced()) in monster_attempt_shout() 195 else if (s_type == S_SILENT && (message.empty() || message == "__NONE")) in monster_shout() 214 else if (s_type == S_SILENT || !silenced(you.pos())) in monster_shout() 217 if (s_type == S_SILENT) in monster_shout()
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H A D | mon-enum.h | 234 S_SILENT, // silent enumerator
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H A D | spl-miscast.cc | 61 msg = do_mon_str_replacements(msg, *target.as_monster(), S_SILENT); in _do_msg()
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H A D | mon-util.cc | 1392 case S_SILENT: in get_shout_noise_level() 1415 if (shout == NUM_SHOUTS || shout >= NUM_LOUDNESS || shout == S_SILENT) in _shout_fits_monster() 1468 return smc->shouts != S_SILENT; in mons_can_shout() 4429 if (s_type == S_SILENT || s_type == S_SHOUT || s_type == S_NORMAL) in do_mon_str_replacements()
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H A D | melee-attack.cc | 3162 msg = do_mon_str_replacements(msg, *attacker->as_monster(), S_SILENT); in do_starlight()
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