Searched refs:SaveLoadFormat (Results 1 – 1 of 1) sorted by relevance
2791 struct SaveLoadFormat { struct2804 static const SaveLoadFormat _saveload_formats[] = { argument2840 static const SaveLoadFormat *GetSavegameFormat(const std::string &full_name, byte *compression_leve… in GetSavegameFormat()2842 const SaveLoadFormat *def = lastof(_saveload_formats); in GetSavegameFormat()2853 for (const SaveLoadFormat *slf = &_saveload_formats[0]; slf != endof(_saveload_formats); slf++) { in GetSavegameFormat()2976 const SaveLoadFormat *fmt = GetSavegameFormat(_savegame_format, &compression); in SaveFileToDisk()3094 const SaveLoadFormat *fmt = _saveload_formats; in DoLoad()