Searched refs:SaveWeapons (Results 1 – 6 of 6) sorted by relevance
57 void SaveWeapons (void);
210 cPlayer::SaveWeapons (void) in SaveWeapons() function in cPlayer
835 mPlayer1->SaveWeapons (); in NextLevel()837 mPlayer2->SaveWeapons (); in NextLevel()
323 static json_t *SaveWeapons(const CArray *weapons);362 node, "Weapons", SaveWeapons(&mission->Weapons)); in SaveMissions()446 static json_t *SaveWeapons(const CArray *weapons) in SaveWeapons() function
293 extern void SaveWeapons(objtype*);
2906 void SaveWeapons(objtype*ob) in SaveWeapons() function3513 SaveWeapons(ob); in GetBonus()3554 SaveWeapons(ob); in GetBonus()