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Searched refs:SaveWeapons (Results 1 – 6 of 6) sorted by relevance

/dports/games/shootingstar/shootingstar-1.2.0/src/game/
H A DcPlayer.hpp57 void SaveWeapons (void);
H A DcPlayer.cpp210 cPlayer::SaveWeapons (void) in SaveWeapons() function in cPlayer
H A DcGameMode.cpp835 mPlayer1->SaveWeapons (); in NextLevel()
837 mPlayer2->SaveWeapons (); in NextLevel()
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/
H A Dmap_archive.c323 static json_t *SaveWeapons(const CArray *weapons);
362 node, "Weapons", SaveWeapons(&mission->Weapons)); in SaveMissions()
446 static json_t *SaveWeapons(const CArray *weapons) in SaveWeapons() function
/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_playr.h293 extern void SaveWeapons(objtype*);
H A Drt_playr.c2906 void SaveWeapons(objtype*ob) in SaveWeapons() function
3513 SaveWeapons(ob); in GetBonus()
3554 SaveWeapons(ob); in GetBonus()