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Searched refs:ScenarioMedia (Results 1 – 10 of 10) sorted by relevance

/dports/games/lordsawar/lordsawar-0.3.2/src/editor/
H A Dmedia-dialog.cpp123 ScenarioMedia *sm = ScenarioMedia::getInstance(); in fill_in_buttons()
368 ScenarioMedia *sm = ScenarioMedia::getInstance(); in on_next_turn_button_activated()
382 ScenarioMedia *sm = ScenarioMedia::getInstance(); in on_city_defeated_button_activated()
396 ScenarioMedia *sm = ScenarioMedia::getInstance(); in on_winning_button_activated()
410 ScenarioMedia *sm = ScenarioMedia::getInstance(); in on_hero_male_button_activated()
424 ScenarioMedia *sm = ScenarioMedia::getInstance(); in on_hero_female_button_activated()
438 ScenarioMedia *sm = ScenarioMedia::getInstance(); in on_ruin_success_button_activated()
452 ScenarioMedia *sm = ScenarioMedia::getInstance(); in on_ruin_defeat_button_activated()
466 ScenarioMedia *sm = ScenarioMedia::getInstance(); in on_hero_newlevel_male_button_activated()
481 ScenarioMedia *sm = ScenarioMedia::getInstance(); in on_hero_newlevel_female_button_activated()
[all …]
/dports/games/lordsawar/lordsawar-0.3.2/src/
H A DScenarioMedia.cpp26 ScenarioMedia* ScenarioMedia::d_instance = 0;
28 Glib::ustring ScenarioMedia::d_tag = "media";
30 ScenarioMedia* ScenarioMedia::getInstance() in getInstance()
33 d_instance = new ScenarioMedia(); in getInstance()
38 ScenarioMedia* ScenarioMedia::getInstance(XML_Helper* helper) in getInstance()
43 d_instance = new ScenarioMedia(helper); in getInstance()
47 void ScenarioMedia::deleteInstance() in deleteInstance()
55 ScenarioMedia::ScenarioMedia() in ScenarioMedia() function in ScenarioMedia
77 ScenarioMedia::ScenarioMedia(XML_Helper *helper) in ScenarioMedia() function in ScenarioMedia
128 bool ScenarioMedia::anyValueSet() const in anyValueSet()
[all …]
H A DScenarioMedia.h40 class ScenarioMedia
48 static ScenarioMedia* getInstance();
51 static ScenarioMedia* getInstance(XML_Helper *helper);
215 ScenarioMedia();
218 ScenarioMedia(XML_Helper *helper);
221 ~ScenarioMedia();
226 static ScenarioMedia* d_instance;
H A DImageCache.cpp101 loadMedalImages(ScenarioMedia::getDefaultSmallMedalsImageFilename(), in ImageCache()
102 ScenarioMedia::getDefaultBigMedalsImageFilename()); in ImageCache()
1300 return ScenarioMedia::getInstance()->getBigMedalImage(type); in getMedalImage()
1317 if (ScenarioMedia::getInstance()->getHeroNewLevelFemaleMask()) in getNewLevelImage()
1332 if (ScenarioMedia::getInstance()->getHeroNewLevelMaleMask()) in getNewLevelImage()
1339 if (ScenarioMedia::getInstance()->getHeroNewLevelMaleImage()) in getNewLevelImage()
1581 PixMask *i = ScenarioMedia::getInstance()->getNextTurnImage(); in getNextTurnPic()
1613 PixMask *i = ScenarioMedia::getInstance()->getWinningImage(); in getWinningPic()
1670 PixMask *i = ScenarioMedia::getInstance()->getRuinSuccessImage(); in getRuinSuccessPic()
1686 PixMask *i = ScenarioMedia::getInstance()->getRuinDefeatImage(); in getRuinDefeatPic()
[all …]
H A Dsnd.cpp143 MusicItem *item = ScenarioMedia::getInstance()->getSoundEffect(piece); in play()
273 if (ScenarioMedia::getInstance()->getBackgroundMusic().empty() == false) in nextPiece()
275 bgmap = ScenarioMedia::getInstance()->getBackgroundMusic(); in nextPiece()
276 map = ScenarioMedia::getInstance()->getSounds(); in nextPiece()
H A DGameScenario.cpp133 ScenarioMedia::getInstance()->instantiateImages(t, broken); in GameScenario()
135 ScenarioMedia::getInstance()->copySounds(t, broken); in GameScenario()
682 helper.registerTag(ScenarioMedia::d_tag, sigc::mem_fun(this, &GameScenario::load)); in loadWithHelper()
852 retval &= ScenarioMedia::getInstance()->save(&helper); in saveWithHelper()
1027 if (tag == ScenarioMedia::d_tag) in load()
1029 ScenarioMedia::getInstance(helper); in load()
1556 ScenarioMedia::deleteInstance(); in cleanup()
H A DMakefile.am95 ScenarioMedia.cpp ScenarioMedia.h \
H A DMakefile.in143 turn-actionlist.lo ScenarioMedia.lo tarfile.lo snd.lo \
229 ./$(DEPDIR)/ScenarioMedia.Plo ./$(DEPDIR)/SightMap.Plo \
/dports/games/lordsawar/lordsawar-0.3.2/po/
H A DPOTFILES.in223 src/ScenarioMedia.cpp
/dports/games/lordsawar/lordsawar-0.3.2/src/gui/
H A Ddriver.cpp1107 ScenarioMedia::deleteInstance(); in on_game_ended()