Searched refs:Scene3600 (Results 1 – 8 of 8) sorted by relevance
852 Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene; in animateSpeaker()1160 Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene; in animateSpeaker()1764 Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene; in animateSpeaker()2490 Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene; in animateSpeaker()2882 Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene; in animateSpeaker()
4278 Scene3600::Scene3600() { in Scene3600() function in TsAGE::Ringworld2::Scene36004291 Scene3600::Action3600::Action3600() { in Action3600()4303 void Scene3600::Action3600::signal() { in signal()4304 Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene; in signal()4339 void Scene3600::Action2::signal() { in signal()4340 Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene; in signal()4365 Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene; in startAction()4391 Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene; in startAction()4637 void Scene3600::remove() { in remove()4646 void Scene3600::signal() { in signal()[all …]
674 class Scene3600 : public SceneExt {730 Scene3600();
304 return new Scene3600(); in createScene()