Searched refs:ScenePushRasterMatrix (Results 1 – 5 of 5) sorted by relevance
174 float ScenePushRasterMatrix(PyMOLGlobals * G, float *v);
207 ScenePushRasterMatrix(G, v); in RenderOpenGL()
235 ScenePushRasterMatrix(G, v); in FontTypeRenderOpenGLImpl()
4511 float ScenePushRasterMatrix(PyMOLGlobals * G, float *v) in ScenePushRasterMatrix() function
503 ScenePushRasterMatrix(G, v + 3); in RepLabelRenderBackgroundInImmediate()507 ScenePushRasterMatrix(G, pos); in RepLabelRenderBackgroundInImmediate()