/dports/games/gemrb/gemrb-0.9.0/gemrb/core/ |
H A D | ScriptedAnimation.cpp | 64 ScriptedAnimation::ScriptedAnimation() in ScriptedAnimation() function in GemRB::ScriptedAnimation 69 void ScriptedAnimation::Init() in Init() 234 twin = new ScriptedAnimation(); in LoadAnimationFactory() 241 ScriptedAnimation::ScriptedAnimation(DataStream* stream) in ScriptedAnimation() function in GemRB::ScriptedAnimation 359 ScriptedAnimation::~ScriptedAnimation(void) in ~ScriptedAnimation() 393 void ScriptedAnimation::PlayOnce() in PlayOnce() 498 bool ScriptedAnimation::UpdatePhase() in UpdatePhase() 581 void ScriptedAnimation::StopSound() in StopSound() 720 void ScriptedAnimation::SetBlend() in SetBlend() 774 ScriptedAnimation *ScriptedAnimation::DetachTwin() in DetachTwin() [all …]
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H A D | ScriptedAnimation.h | 96 class GEM_EXPORT ScriptedAnimation { 98 ScriptedAnimation(); 99 ~ScriptedAnimation(void); 100 ScriptedAnimation(DataStream* stream); 130 ScriptedAnimation *twin; 169 ScriptedAnimation *DetachTwin();
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H A D | VEFObject.cpp | 43 VEFObject::VEFObject(ScriptedAnimation *sca) in VEFObject() 71 delete (ScriptedAnimation *)entry.ptr; in Init() 96 ScriptedAnimation *VEFObject::CreateCell(const ieResRef res, ieDword start, ieDword end) in CreateCell() 98 ScriptedAnimation *sca = gamedata->GetScriptedAnimation( res, false); in CreateCell() 161 ended = ((ScriptedAnimation *) entry.ptr)->UpdateDrawingState(orientation); in UpdateDrawingState() 182 ((ScriptedAnimation *)entry.ptr)->Draw(vp, p_tint, height, flags); in Draw() 277 ScriptedAnimation *VEFObject::GetSingleObject() const in GetSingleObject() 279 ScriptedAnimation *sca = NULL; in GetSingleObject() 285 sca = (ScriptedAnimation *)entry.ptr; in GetSingleObject()
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H A D | VEFObject.h | 36 class ScriptedAnimation; variable 55 VEFObject(ScriptedAnimation *sca); 69 ScriptedAnimation *GetSingleObject() const; 76 ScriptedAnimation *CreateCell(const ieResRef res, ieDword start, ieDword end);
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H A D | GameData.cpp | 380 ScriptedAnimation* GameData::GetScriptedAnimation( const char *effect, bool doublehint) in GetScriptedAnimation() 382 ScriptedAnimation *ret = NULL; in GetScriptedAnimation() 386 ret = new ScriptedAnimation(ds); in GetScriptedAnimation() 391 ret = new ScriptedAnimation(); in GetScriptedAnimation() 415 ScriptedAnimation *sca = GetScriptedAnimation(effect, doublehint); in GetVEFObject()
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H A D | GameData.h | 50 class ScriptedAnimation; variable 100 ScriptedAnimation* GetScriptedAnimation( const char *ResRef, bool doublehint);
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H A D | Projectile.cpp | 776 ScriptedAnimation* sca=gamedata->GetScriptedAnimation(BAM,0); in AddTrail() 1507 ScriptedAnimation* vvc = gamedata->GetScriptedAnimation(Extension->VVCRes, false); in DrawExplosion() 1532 ScriptedAnimation* vvc = gamedata->GetScriptedAnimation("SPCOMEX2", false); in DrawExplosion()
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H A D | Interface.h | 95 class ScriptedAnimation; variable
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H A D | Map.h | 54 class ScriptedAnimation; variable
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H A D | Map.cpp | 650 ScriptedAnimation *sca = gamedata->GetScriptedAnimation(PortalResRef, false); in DrawPortal() 2830 const ScriptedAnimation *sca = vvc->GetSingleObject(); in HasVVCCell()
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H A D | Interface.cpp | 2467 ScriptedAnimation* vvc = gamedata->GetScriptedAnimation(vvcres, false); in SummonCreature()
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/dports/games/openmw/openmw-openmw-0.47.0/components/esm/ |
H A D | animationstate.hpp | 16 struct ScriptedAnimation struct 18 ScriptedAnimation() in ScriptedAnimation() argument 27 typedef std::vector<ScriptedAnimation> ScriptedAnimations;
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H A D | animationstate.cpp | 19 ScriptedAnimation anim; in load()
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/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/ |
H A D | Actor.h | 49 class ScriptedAnimation; variable 298 bool VVCSort(const ScriptedAnimation* lhs, const ScriptedAnimation* rhs); 299 using vvcSet = std::multiset<ScriptedAnimation*, decltype(VVCSort)*>; 300 using vvcDict = std::multimap<ResRef, ScriptedAnimation*>; 780 void AddVVCell(ScriptedAnimation* vvc); 790 ScriptedAnimation *FindOverlay(int index) const;
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H A D | Actor.cpp | 543 for (ScriptedAnimation* vvc : vfxQueue) { in ~Actor() 1259 ScriptedAnimation *sca = actor->FindOverlay(OV_SEVENEYES); in pcf_extstate() 2725 ScriptedAnimation *sca = gamedata->GetScriptedAnimation(resource, false); in AddAnimation() 3154 for (ScriptedAnimation* vvc : vfxQueue) { in RefreshEffects() 8510 ScriptedAnimation* vvc = *it; in UpdateDrawingState() 8639 ScriptedAnimation* vvc = *it; in Draw() 8761 ScriptedAnimation* vvc = *it; in Draw() 9175 bool VVCSort(const ScriptedAnimation* lhs, const ScriptedAnimation* rhs) in VVCSort() 9191 ScriptedAnimation *vvc = it->second; in RemoveVVCells() 9200 ScriptedAnimation *Actor::FindOverlay(int index) const in FindOverlay() [all …]
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/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/PSTOpcodes/ |
H A D | PSTOpcodes.cpp | 171 ScriptedAnimation *sca = gamedata->GetScriptedAnimation(fx->Resource, true); in fx_play_bam_blended() 214 ScriptedAnimation *twin = sca->DetachTwin(); in fx_play_bam_blended() 253 ScriptedAnimation *sca = gamedata->GetScriptedAnimation(fx->Resource, doublehint); in fx_play_bam_not_blended() 307 ScriptedAnimation *twin = sca->DetachTwin(); in fx_play_bam_not_blended() 740 ScriptedAnimation *sca = gamedata->GetScriptedAnimation(fx->Resource, true); in fx_overlay() 760 ScriptedAnimation *twin = sca->DetachTwin(); in fx_overlay() 810 ScriptedAnimation *sca = gamedata->GetScriptedAnimation("S061GLWB", false); in fx_overlay()
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/dports/games/openmw/openmw-openmw-0.47.0/apps/essimporter/ |
H A D | convertacdt.cpp | 90 ESM::AnimationState::ScriptedAnimation scriptedAnim; in convertANIS()
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/dports/games/gemrb/gemrb-0.9.0/gemrb/core/GameScript/ |
H A D | GSUtils.cpp | 899 static ScriptedAnimation *GetVVCEffect(const char *effect, int iterations) in GetVVCEffect() 902 ScriptedAnimation* vvc = gamedata->GetScriptedAnimation(effect, false); in GetVVCEffect() 919 ScriptedAnimation *vvc = GetVVCEffect(effect, iterations); in CreateVisualEffectCore() 927 ScriptedAnimation *vvc = GetVVCEffect(effect, iterations); in CreateVisualEffectCore()
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H A D | Actions.cpp | 7036 ScriptedAnimation *vvc = gamedata->GetScriptedAnimation(RebusResRef, 0); in FloatRebus()
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/dports/games/gemrb/gemrb-0.9.0/platforms/android/ |
H A D | GEMRB_Android.mk | 135 main/gemrb/core/ScriptedAnimation.cpp \
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/dports/games/gemrb/gemrb-0.9.0/platforms/apple/GemRB.xcodeproj/ |
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/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/FXOpcodes/ |
H A D | FXOpcodes.cpp | 102 static ScriptedAnimation default_spell_hit; 2730 ScriptedAnimation* sca = gamedata->GetScriptedAnimation(fx->Resource, false); in fx_unsummon_creature() 4356 ScriptedAnimation *sca = gamedata->GetScriptedAnimation(casting_glows[fx->Parameter2], false); in fx_casting_glow() 4397 ScriptedAnimation *sca = gamedata->GetScriptedAnimation(spell_hits[fx->Parameter2], false); in fx_visual_spell_hit() 5354 ScriptedAnimation* vvc = gamedata->GetScriptedAnimation(fx->Resource2, false); in GetFamiliar() 5827 ScriptedAnimation* sca = gamedata->GetScriptedAnimation(fx->Resource, false); in fx_play_visual_effect()
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/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwmechanics/ |
H A D | character.cpp | 2486 ESM::AnimationState::ScriptedAnimation anim; in persistAnimationState() 2523 const ESM::AnimationState::ScriptedAnimation& anim = state.mScriptedAnims.front(); in unpersistAnimationState()
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