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Searched refs:ScriptedAnimation (Results 1 – 24 of 24) sorted by relevance

/dports/games/gemrb/gemrb-0.9.0/gemrb/core/
H A DScriptedAnimation.cpp64 ScriptedAnimation::ScriptedAnimation() in ScriptedAnimation() function in GemRB::ScriptedAnimation
69 void ScriptedAnimation::Init() in Init()
234 twin = new ScriptedAnimation(); in LoadAnimationFactory()
241 ScriptedAnimation::ScriptedAnimation(DataStream* stream) in ScriptedAnimation() function in GemRB::ScriptedAnimation
359 ScriptedAnimation::~ScriptedAnimation(void) in ~ScriptedAnimation()
393 void ScriptedAnimation::PlayOnce() in PlayOnce()
498 bool ScriptedAnimation::UpdatePhase() in UpdatePhase()
581 void ScriptedAnimation::StopSound() in StopSound()
720 void ScriptedAnimation::SetBlend() in SetBlend()
774 ScriptedAnimation *ScriptedAnimation::DetachTwin() in DetachTwin()
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H A DScriptedAnimation.h96 class GEM_EXPORT ScriptedAnimation {
98 ScriptedAnimation();
99 ~ScriptedAnimation(void);
100 ScriptedAnimation(DataStream* stream);
130 ScriptedAnimation *twin;
169 ScriptedAnimation *DetachTwin();
H A DVEFObject.cpp43 VEFObject::VEFObject(ScriptedAnimation *sca) in VEFObject()
71 delete (ScriptedAnimation *)entry.ptr; in Init()
96 ScriptedAnimation *VEFObject::CreateCell(const ieResRef res, ieDword start, ieDword end) in CreateCell()
98 ScriptedAnimation *sca = gamedata->GetScriptedAnimation( res, false); in CreateCell()
161 ended = ((ScriptedAnimation *) entry.ptr)->UpdateDrawingState(orientation); in UpdateDrawingState()
182 ((ScriptedAnimation *)entry.ptr)->Draw(vp, p_tint, height, flags); in Draw()
277 ScriptedAnimation *VEFObject::GetSingleObject() const in GetSingleObject()
279 ScriptedAnimation *sca = NULL; in GetSingleObject()
285 sca = (ScriptedAnimation *)entry.ptr; in GetSingleObject()
H A DVEFObject.h36 class ScriptedAnimation; variable
55 VEFObject(ScriptedAnimation *sca);
69 ScriptedAnimation *GetSingleObject() const;
76 ScriptedAnimation *CreateCell(const ieResRef res, ieDword start, ieDword end);
H A DGameData.cpp380 ScriptedAnimation* GameData::GetScriptedAnimation( const char *effect, bool doublehint) in GetScriptedAnimation()
382 ScriptedAnimation *ret = NULL; in GetScriptedAnimation()
386 ret = new ScriptedAnimation(ds); in GetScriptedAnimation()
391 ret = new ScriptedAnimation(); in GetScriptedAnimation()
415 ScriptedAnimation *sca = GetScriptedAnimation(effect, doublehint); in GetVEFObject()
H A DGameData.h50 class ScriptedAnimation; variable
100 ScriptedAnimation* GetScriptedAnimation( const char *ResRef, bool doublehint);
H A DProjectile.cpp776 ScriptedAnimation* sca=gamedata->GetScriptedAnimation(BAM,0); in AddTrail()
1507 ScriptedAnimation* vvc = gamedata->GetScriptedAnimation(Extension->VVCRes, false); in DrawExplosion()
1532 ScriptedAnimation* vvc = gamedata->GetScriptedAnimation("SPCOMEX2", false); in DrawExplosion()
H A DInterface.h95 class ScriptedAnimation; variable
H A DMap.h54 class ScriptedAnimation; variable
H A DMap.cpp650 ScriptedAnimation *sca = gamedata->GetScriptedAnimation(PortalResRef, false); in DrawPortal()
2830 const ScriptedAnimation *sca = vvc->GetSingleObject(); in HasVVCCell()
H A DInterface.cpp2467 ScriptedAnimation* vvc = gamedata->GetScriptedAnimation(vvcres, false); in SummonCreature()
/dports/games/openmw/openmw-openmw-0.47.0/components/esm/
H A Danimationstate.hpp16 struct ScriptedAnimation struct
18 ScriptedAnimation() in ScriptedAnimation() argument
27 typedef std::vector<ScriptedAnimation> ScriptedAnimations;
H A Danimationstate.cpp19 ScriptedAnimation anim; in load()
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/
H A DActor.h49 class ScriptedAnimation; variable
298 bool VVCSort(const ScriptedAnimation* lhs, const ScriptedAnimation* rhs);
299 using vvcSet = std::multiset<ScriptedAnimation*, decltype(VVCSort)*>;
300 using vvcDict = std::multimap<ResRef, ScriptedAnimation*>;
780 void AddVVCell(ScriptedAnimation* vvc);
790 ScriptedAnimation *FindOverlay(int index) const;
H A DActor.cpp543 for (ScriptedAnimation* vvc : vfxQueue) { in ~Actor()
1259 ScriptedAnimation *sca = actor->FindOverlay(OV_SEVENEYES); in pcf_extstate()
2725 ScriptedAnimation *sca = gamedata->GetScriptedAnimation(resource, false); in AddAnimation()
3154 for (ScriptedAnimation* vvc : vfxQueue) { in RefreshEffects()
8510 ScriptedAnimation* vvc = *it; in UpdateDrawingState()
8639 ScriptedAnimation* vvc = *it; in Draw()
8761 ScriptedAnimation* vvc = *it; in Draw()
9175 bool VVCSort(const ScriptedAnimation* lhs, const ScriptedAnimation* rhs) in VVCSort()
9191 ScriptedAnimation *vvc = it->second; in RemoveVVCells()
9200 ScriptedAnimation *Actor::FindOverlay(int index) const in FindOverlay()
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/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/PSTOpcodes/
H A DPSTOpcodes.cpp171 ScriptedAnimation *sca = gamedata->GetScriptedAnimation(fx->Resource, true); in fx_play_bam_blended()
214 ScriptedAnimation *twin = sca->DetachTwin(); in fx_play_bam_blended()
253 ScriptedAnimation *sca = gamedata->GetScriptedAnimation(fx->Resource, doublehint); in fx_play_bam_not_blended()
307 ScriptedAnimation *twin = sca->DetachTwin(); in fx_play_bam_not_blended()
740 ScriptedAnimation *sca = gamedata->GetScriptedAnimation(fx->Resource, true); in fx_overlay()
760 ScriptedAnimation *twin = sca->DetachTwin(); in fx_overlay()
810 ScriptedAnimation *sca = gamedata->GetScriptedAnimation("S061GLWB", false); in fx_overlay()
/dports/games/openmw/openmw-openmw-0.47.0/apps/essimporter/
H A Dconvertacdt.cpp90 ESM::AnimationState::ScriptedAnimation scriptedAnim; in convertANIS()
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/GameScript/
H A DGSUtils.cpp899 static ScriptedAnimation *GetVVCEffect(const char *effect, int iterations) in GetVVCEffect()
902 ScriptedAnimation* vvc = gamedata->GetScriptedAnimation(effect, false); in GetVVCEffect()
919 ScriptedAnimation *vvc = GetVVCEffect(effect, iterations); in CreateVisualEffectCore()
927 ScriptedAnimation *vvc = GetVVCEffect(effect, iterations); in CreateVisualEffectCore()
H A DActions.cpp7036 ScriptedAnimation *vvc = gamedata->GetScriptedAnimation(RebusResRef, 0); in FloatRebus()
/dports/games/gemrb/gemrb-0.9.0/platforms/android/
H A DGEMRB_Android.mk135 main/gemrb/core/ScriptedAnimation.cpp \
/dports/games/gemrb/gemrb-0.9.0/platforms/apple/GemRB.xcodeproj/
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/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/FXOpcodes/
H A DFXOpcodes.cpp102 static ScriptedAnimation default_spell_hit;
2730 ScriptedAnimation* sca = gamedata->GetScriptedAnimation(fx->Resource, false); in fx_unsummon_creature()
4356 ScriptedAnimation *sca = gamedata->GetScriptedAnimation(casting_glows[fx->Parameter2], false); in fx_casting_glow()
4397 ScriptedAnimation *sca = gamedata->GetScriptedAnimation(spell_hits[fx->Parameter2], false); in fx_visual_spell_hit()
5354 ScriptedAnimation* vvc = gamedata->GetScriptedAnimation(fx->Resource2, false); in GetFamiliar()
5827 ScriptedAnimation* sca = gamedata->GetScriptedAnimation(fx->Resource, false); in fx_play_visual_effect()
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwmechanics/
H A Dcharacter.cpp2486 ESM::AnimationState::ScriptedAnimation anim; in persistAnimationState()
2523 const ESM::AnimationState::ScriptedAnimation& anim = state.mScriptedAnims.front(); in unpersistAnimationState()