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Searched refs:SelectionOrder (Results 1 – 17 of 17) sorted by relevance

/dports/games/vavoom/vavoom-1.33/progs/strife/game/
H A DPlayer.vc71 if (Best && Best.SelectionOrder < ReadyWeapon.SelectionOrder)
/dports/games/vavoom/vavoom-1.33/progs/common/linespec/
H A DPhoenixRod.vc79 SelectionOrder = 2600;
H A DMace.vc87 SelectionOrder = 1400;
H A DMWeapBloodscourge.vc117 SelectionOrder = 3100;
H A DCWeapWraithverge.vc119 SelectionOrder = 3000;
H A DFWeapAxe.vc231 SelectionOrder = 1500;
H A DSigil.vc587 SelectionOrder = 4000;
H A DWeapon.vc62 int SelectionOrder;
H A DPlayerEx.vc1097 if (Best && Wpn.SelectionOrder > Best.SelectionOrder)
3684 Weakest.SelectionOrder < Weapon(Item).SelectionOrder))
/dports/games/vavoom/vavoom-1.33/progs/heretic/game/
H A DPlayer.vc107 if (Best && Best.SelectionOrder < ReadyWeapon.SelectionOrder)
/dports/games/vavoom/vavoom-1.33/progs/doom/game/
H A DPlayer.vc147 Best.SelectionOrder < ReadyWeapon.SelectionOrder))
/dports/games/vavoom/vavoom-1.33/progs/hexen/game/
H A DPlayer.vc64 if (!bestWeapon || bestWeapon.SelectionOrder >
65 Weapon(Item).SelectionOrder)
/dports/games/zdoom/zdoom-2.8.1/src/g_shared/
H A Da_pickups.h273 int SelectionOrder; // Lower-numbered weapons get picked first variable
H A Da_weapons.cpp58 << SelectionOrder in Serialize()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_user.cpp854 if (weap->SelectionOrder > bestOrder) in BestWeapon()
883 bestOrder = weap->SelectionOrder; in BestWeapon()
936 best->SelectionOrder < player->ReadyWeapon->SelectionOrder)) in CheckWeaponSwitch()
/dports/graphics/blender/blender-2.91.0/release/scripts/addons/btrace/
H A DbTrace.py39 class SelectionOrder(bpy.types.Operator): class
/dports/games/zdoom/zdoom-2.8.1/src/thingdef/
H A Dthingdef_properties.cpp1920 defaults->SelectionOrder = i; in DEFINE_CLASS_PROPERTY()