Searched refs:SendReportGameResult (Results 1 – 2 of 2) sorted by relevance
182 void SendReportGameResult(unsigned byPlayerId, unsigned reportedGameId, bool success);
222 m_server.SendReportGameResult(requestId, replyId, true); in ReportGameSuccess()227 m_server.SendReportGameResult(requestId, replyId, false); in ReportGameFailed()1833 ServerLobbyThread::SendReportGameResult(unsigned byPlayerId, unsigned reportedGameId, bool success) in SendReportGameResult() function in ServerLobbyThread