Searched refs:ServerGameState (Results 1 – 4 of 4) sorted by relevance
48 class ServerGameState; variable181 ServerGameState &GetState();182 void SetState(ServerGameState &newState);237 ServerGameState *m_curState;
53 class ServerGameState56 virtual ~ServerGameState();73 class AbstractServerGameStateReceiving : public ServerGameState251 class ServerGameStateFinal : public ServerGameState
1066 ServerGameState &1074 ServerGame::SetState(ServerGameState &newState) in SetState()
232 ServerGameState::~ServerGameState() in ~ServerGameState()