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Searched refs:ServerGameStateWaitPlayerAction (Results 1 – 3 of 3) sorted by relevance

/dports/games/pokerth/pokerth-1.1.2-rc/src/net/
H A Dservergamestate.h206 class ServerGameStateWaitPlayerAction : public AbstractServerGameStateRunning
209 static ServerGameStateWaitPlayerAction &Instance();
213 virtual ~ServerGameStateWaitPlayerAction();
219 ServerGameStateWaitPlayerAction();
225 static ServerGameStateWaitPlayerAction s_state;
H A Dservergame.h258 friend class ServerGameStateWaitPlayerAction; variable
/dports/games/pokerth/pokerth-1.1.2-rc/src/net/common/
H A Dservergamestate.cpp1068 server->SetState(ServerGameStateWaitPlayerAction::Instance()); in EngineLoop()
1495 ServerGameStateWaitPlayerAction ServerGameStateWaitPlayerAction::s_state;
1497 ServerGameStateWaitPlayerAction &
1498 ServerGameStateWaitPlayerAction::Instance() in Instance()
1503 ServerGameStateWaitPlayerAction::ServerGameStateWaitPlayerAction() in ServerGameStateWaitPlayerAction() function in ServerGameStateWaitPlayerAction
1507 ServerGameStateWaitPlayerAction::~ServerGameStateWaitPlayerAction() in ~ServerGameStateWaitPlayerAction()
1512 ServerGameStateWaitPlayerAction::Enter(boost::shared_ptr<ServerGame> server) in Enter()
1524 … &ServerGameStateWaitPlayerAction::TimerTimeout, this, boost::asio::placeholders::error, server)); in Enter()
1529 ServerGameStateWaitPlayerAction::Exit(boost::shared_ptr<ServerGame> server) in Exit()
1535 ServerGameStateWaitPlayerAction::InternalProcessPacket(boost::shared_ptr<ServerGame> server, boost:… in InternalProcessPacket()
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