Searched refs:SetAffectedAgi (Results 1 – 3 of 3) sorted by relevance
501 int SetAffectedAgi(int hp);931 inline int Game_BattleAlgorithm::AlgorithmBase::SetAffectedAgi(int agi) { in SetAffectedAgi() function
1005 SetAffectedAgi(agi); in vExecute()
1249 REQUIRE_EQ(0, algo.SetAffectedAgi(0));1270 REQUIRE_EQ(-50, algo.SetAffectedAgi(-50));1291 REQUIRE_EQ(50, algo.SetAffectedAgi(50));1312 REQUIRE_EQ(-999, algo.SetAffectedAgi(-999));1333 REQUIRE_EQ(999, algo.SetAffectedAgi(999));