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Searched refs:SetAffectedAgi (Results 1 – 3 of 3) sorted by relevance

/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dgame_battlealgorithm.h501 int SetAffectedAgi(int hp);
931 inline int Game_BattleAlgorithm::AlgorithmBase::SetAffectedAgi(int agi) { in SetAffectedAgi() function
H A Dgame_battlealgorithm.cpp1005 SetAffectedAgi(agi); in vExecute()
/dports/games/easyrpg-player/Player-0.7.0/tests/
H A Dgame_battlealgorithm.cpp1249 REQUIRE_EQ(0, algo.SetAffectedAgi(0));
1270 REQUIRE_EQ(-50, algo.SetAffectedAgi(-50));
1291 REQUIRE_EQ(50, algo.SetAffectedAgi(50));
1312 REQUIRE_EQ(-999, algo.SetAffectedAgi(-999));
1333 REQUIRE_EQ(999, algo.SetAffectedAgi(999));