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Searched refs:SetAffectedDef (Results 1 – 3 of 3) sorted by relevance

/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dgame_battlealgorithm.h477 int SetAffectedDef(int hp);
921 inline int Game_BattleAlgorithm::AlgorithmBase::SetAffectedDef(int def) { in SetAffectedDef() function
H A Dgame_battlealgorithm.cpp985 SetAffectedDef(def); in vExecute()
/dports/games/easyrpg-player/Player-0.7.0/tests/
H A Dgame_battlealgorithm.cpp1004 REQUIRE_EQ(0, algo.SetAffectedDef(0));
1025 REQUIRE_EQ(-50, algo.SetAffectedDef(-50));
1046 REQUIRE_EQ(50, algo.SetAffectedDef(50));
1067 REQUIRE_EQ(-999, algo.SetAffectedDef(-999));
1088 REQUIRE_EQ(999, algo.SetAffectedDef(999));