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Searched refs:SetAnimFrame (Results 1 – 4 of 4) sorted by relevance

/dports/games/easyrpg-player/Player-0.7.0/tests/
H A Dgame_character_moveto.cpp52 ch.SetAnimFrame(2); in testPlayer()
80 ch.SetAnimFrame(2); in testNonPlayer()
H A Dgame_character.cpp316 ch.SetAnimFrame(3); in testBasicSet()
/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dgame_character.h288 void SetAnimFrame(int frame);
1061 inline void Game_Character::SetAnimFrame(int frame) { in SetAnimFrame() function
1154 SetAnimFrame(lcf::rpg::EventPage::Frame_middle); in ResetAnimation()
H A Dgame_event.cpp201 SetAnimFrame(page->character_pattern); in RefreshPage()