/dports/devel/upp/upp/uppsrc/GLCtrl/ |
H A D | GLCtrl.cpp | 21 SetCurrentViewport(); in DoGLPaint() 32 restore_gl_viewport__ = SetCurrentViewport; in Init() 43 void GLCtrl::SetCurrentViewport() in SetCurrentViewport() function in Upp::GLCtrl
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H A D | GLCtrl.h | 119 …static void SetCurrentViewport(); // intended to restore viewport after changing it in e.g. Textur…
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/dports/games/d2x/d2x-0.2.5/arch/win32/d3dframe/ |
H A D | d3dframe.cpp | 587 if( FAILED( m_pd3dDevice->SetCurrentViewport( m_pvViewport ) ) ) in CreateViewport()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/ |
H A D | d3d.h | 490 STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT2) PURE; in DECLARE_INTERFACE_() local 528 #define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a) 562 #define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a) 606 STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3) PURE; in DECLARE_INTERFACE_() local 653 #define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a) 696 #define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/ |
H A D | d3d.h | 490 STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT2) PURE; in DECLARE_INTERFACE_() local 528 #define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a) 562 #define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a) 606 STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3) PURE; in DECLARE_INTERFACE_() local 653 #define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a) 696 #define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
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/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/ |
H A D | d3d.h | 1030 STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT2 lpDirect3DViewport2) PURE; in DECLARE_INTERFACE_() local 1069 #define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a) 1105 #define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a) 1148 STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3) PURE; in DECLARE_INTERFACE_() local 1196 #define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a) 1241 #define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d.h | 1042 STDMETHOD(SetCurrentViewport)(THIS_ IDirect3DViewport2 *viewport) PURE; in DECLARE_INTERFACE_() local 1084 #define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a) 1120 #define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a) 1164 STDMETHOD(SetCurrentViewport)(THIS_ IDirect3DViewport3 *viewport) PURE; in DECLARE_INTERFACE_() local 1221 #define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a) 1266 #define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d.h | 1042 STDMETHOD(SetCurrentViewport)(THIS_ IDirect3DViewport2 *viewport) PURE; in DECLARE_INTERFACE_() local 1084 #define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a) 1120 #define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a) 1164 STDMETHOD(SetCurrentViewport)(THIS_ IDirect3DViewport3 *viewport) PURE; in DECLARE_INTERFACE_() local 1221 #define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a) 1266 #define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/r_d3d/old/ |
H A D | R_d3d_old.cpp | 685 lpD3DDevice->SetCurrentViewport( lpD3DViewport ); in D3D_SetMode()
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/dports/math/geogram/geogram-1.7.7/src/lib/geogram_gfx/third_party/ImGui/ |
H A D | imgui.cpp | 890 static void SetCurrentViewport(ImGuiWindow* window, ImGuiViewportP* viewport); 4456 SetCurrentViewport(NULL, NULL); in EndFrame() 6050 SetCurrentViewport(window, window->Viewport); in Begin() 6177 SetCurrentViewport(window, window->Viewport); in Begin() 6614 SetCurrentViewport(window, window->Viewport); in Begin() 6712 SetCurrentViewport(g.CurrentWindow, g.CurrentWindow->Viewport); in End() 10874 void ImGui::SetCurrentViewport(ImGuiWindow* current_window, ImGuiViewportP* viewport) in SetCurrentViewport() function in ImGui
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/dports/editors/imhex/ImHex-1.7.0/external/ImGui/source/ |
H A D | imgui.cpp | 918 static void SetCurrentViewport(ImGuiWindow* window, ImGuiViewportP* viewport); 4548 SetCurrentViewport(NULL, NULL); in EndFrame() 6164 SetCurrentViewport(window, window->Viewport); in Begin() 6291 SetCurrentViewport(window, window->Viewport); in Begin() 6730 SetCurrentViewport(window, window->Viewport); in Begin() 6835 SetCurrentViewport(g.CurrentWindow, g.CurrentWindow->Viewport); in End() 11163 void ImGui::SetCurrentViewport(ImGuiWindow* current_window, ImGuiViewportP* viewport) in SetCurrentViewport() function in ImGui
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/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/ |
H A D | imgui.cpp | 4668 SetCurrentViewport(NULL, NULL); in EndFrame() 6346 SetCurrentViewport(window, window->Viewport); in Begin() 6472 SetCurrentViewport(window, window->Viewport); in Begin() 6831 SetCurrentViewport(window, window->Viewport); in Begin() 6949 SetCurrentViewport(g.CurrentWindow, g.CurrentWindow->Viewport); in End() 11403 void ImGui::SetCurrentViewport(ImGuiWindow* current_window, ImGuiViewportP* viewport) in SetCurrentViewport() function in ImGui
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H A D | imgui_internal.h | 2593 IMGUI_API void SetCurrentViewport(ImGuiWindow* window, ImGuiViewportP* viewport);
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H A D | imgui_widgets.cpp | 6764 SetCurrentViewport(NULL, viewport); in BeginMainMenuBar()
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/dports/graphics/ospray-studio/ospray_studio-0.9.1/external/imgui/ |
H A D | imgui.cpp | 4657 SetCurrentViewport(NULL, NULL); in EndFrame() 6340 SetCurrentViewport(window, window->Viewport); in Begin() 6466 SetCurrentViewport(window, window->Viewport); in Begin() 6825 SetCurrentViewport(window, window->Viewport); in Begin() 6943 SetCurrentViewport(g.CurrentWindow, g.CurrentWindow->Viewport); in End() 11390 void ImGui::SetCurrentViewport(ImGuiWindow* current_window, ImGuiViewportP* viewport) in SetCurrentViewport() function in ImGui
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H A D | imgui_internal.h | 2591 IMGUI_API void SetCurrentViewport(ImGuiWindow* window, ImGuiViewportP* viewport);
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H A D | imgui_widgets.cpp | 6763 SetCurrentViewport(NULL, viewport);
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