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Searched refs:SetInitEntry (Results 1 – 14 of 14) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/alan3/
H A Dstate.cpp91 SetInitEntry *entry; in countSets()
95 for (entry = (SetInitEntry *)pointerTo(header->setInitTable); * (Aword *)entry != EOD; entry++) in countSets()
164 SetInitEntry *entry; in collectSets()
173 entry = (SetInitEntry *)pointerTo(header->setInitTable); in collectSets()
251 SetInitEntry *entry; in freeCurrentSetAttributes()
254 for (entry = (SetInitEntry *)pointerTo(header->setInitTable); * (Aword *)entry != EOD; entry++) { in freeCurrentSetAttributes()
263 SetInitEntry *entry; in recallSets()
269 entry = (SetInitEntry *)pointerTo(header->setInitTable); in recallSets()
H A Dset.cpp48 void initSets(SetInitEntry *initTable) { in initSets()
49 SetInitEntry *init; in initSets()
H A Dsave.cpp105 for (SetInitEntry *initEntry = (SetInitEntry *)pointerTo(header->setInitTable); in syncGame()
H A Dset.h49 extern void initSets(SetInitEntry *initTable);
H A Dreverse.cpp480 SetInitEntry *e = (SetInitEntry *)&memory[adr]; in reverseSetInitTable()
485 reverseTable(adr, sizeof(SetInitEntry)); in reverseSetInitTable()
H A Dacode.h491 struct SetInitEntry { /* SET INITIALISATION TABLE */ struct
H A Dmain.cpp516 initSets((SetInitEntry *)pointerTo(header->setInitTable)); in initDynamicData()
/dports/games/scummvm/scummvm-2.5.1/engines/glk/alan3/
H A Dstate.cpp91 SetInitEntry *entry; in countSets()
95 for (entry = (SetInitEntry *)pointerTo(header->setInitTable); * (Aword *)entry != EOD; entry++) in countSets()
164 SetInitEntry *entry; in collectSets()
173 entry = (SetInitEntry *)pointerTo(header->setInitTable); in collectSets()
251 SetInitEntry *entry; in freeCurrentSetAttributes()
254 for (entry = (SetInitEntry *)pointerTo(header->setInitTable); * (Aword *)entry != EOD; entry++) { in freeCurrentSetAttributes()
263 SetInitEntry *entry; in recallSets()
269 entry = (SetInitEntry *)pointerTo(header->setInitTable); in recallSets()
H A Dset.cpp48 void initSets(SetInitEntry *initTable) { in initSets()
49 SetInitEntry *init; in initSets()
H A Dsave.cpp105 for (SetInitEntry *initEntry = (SetInitEntry *)pointerTo(header->setInitTable); in syncGame()
H A Dset.h49 extern void initSets(SetInitEntry *initTable);
H A Dreverse.cpp480 SetInitEntry *e = (SetInitEntry *)&memory[adr]; in reverseSetInitTable()
485 reverseTable(adr, sizeof(SetInitEntry)); in reverseSetInitTable()
H A Dacode.h491 struct SetInitEntry { /* SET INITIALISATION TABLE */ struct
H A Dmain.cpp516 initSets((SetInitEntry *)pointerTo(header->setInitTable)); in initDynamicData()