Searched refs:SetMCFlag (Results 1 – 5 of 5) sorted by relevance
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/GameScript/ |
H A D | Actions.cpp | 3631 actor->SetMCFlag(MC_PLOT_CRITICAL, OP_OR); in SetCriticalPathObject() 3633 actor->SetMCFlag(MC_PLOT_CRITICAL, OP_NAND); in SetCriticalPathObject() 3644 actor->SetMCFlag(MC_BEENINPARTY, OP_OR); in SetBeenInPartyFlags() 3655 actor->SetMCFlag(parameters->int0Parameter, OP_OR); in SetCreatureAreaFlag() 3996 act->SetMCFlag(MC_FALLEN_PALADIN, OP_OR); in RemovePaladinHood() 4013 act->SetMCFlag(MC_FALLEN_RANGER, OP_OR); in RemoveRangerHood() 4029 act->SetMCFlag(MC_FALLEN_PALADIN, OP_NAND); in RegainPaladinHood() 4041 act->SetMCFlag(MC_FALLEN_RANGER, OP_NAND); in RegainRangerHood() 6438 actor->SetMCFlag(MC_NO_TALK, OP_NAND); in DialogueInterrupt() 6440 actor->SetMCFlag(MC_NO_TALK, OP_OR); in DialogueInterrupt() [all …]
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/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/ |
H A D | Actor.h | 600 void SetMCFlag(ieDword bitmask, int op);
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H A D | Actor.cpp | 4423 void Actor::SetMCFlag(ieDword arg, int op) in SetMCFlag() function in GemRB::Actor 10345 newActor->SetMCFlag(MC_EXPORTABLE, OP_NAND); in CopySelf()
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/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/AREImporter/ |
H A D | AREImporter.cpp | 1220 ab->SetMCFlag(MC_SEENPARTY,OP_OR); in GetMap() 1223 ab->SetMCFlag(MC_INVULNERABLE,OP_OR); in GetMap()
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/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/GUIScript/ |
H A D | GUIScript.cpp | 5785 actor->SetMCFlag(MC_EXPORTABLE,OP_OR);
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