Searched refs:SetMoveRouteRepeated (Results 1 – 2 of 2) sorted by relevance
161 SetMoveRouteRepeated(true); in UpdateMovement()245 SetMoveRouteRepeated(true); in UpdateMoveRoute()750 SetMoveRouteRepeated(false); in ForceMoveRoute()770 SetMoveRouteRepeated(false); in CancelMoveRoute()
240 void SetMoveRouteRepeated(bool repeat);1036 inline void Game_Character::SetMoveRouteRepeated(bool force) { in SetMoveRouteRepeated() function