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Searched refs:SetPhysicalViewUp (Results 1 – 8 of 8) sorted by relevance

/dports/math/vtk9/VTK-9.1.0/Rendering/OpenVR/
H A DvtkOpenVRDefaultOverlay.cxx181 win->SetPhysicalViewUp(-1, 0, 0); in handleSetViewUp()
185 win->SetPhysicalViewUp(1, 0, 0); in handleSetViewUp()
189 win->SetPhysicalViewUp(0, -1, 0); in handleSetViewUp()
193 win->SetPhysicalViewUp(0, 1, 0); in handleSetViewUp()
197 win->SetPhysicalViewUp(0, 0, -1); in handleSetViewUp()
201 win->SetPhysicalViewUp(0, 0, 1); in handleSetViewUp()
H A DvtkOpenVROverlayInternal.h101 win->SetPhysicalViewUp(nvup.GetData()); in Apply()
154 win->SetPhysicalViewUp(this->PhysicalViewUp); in Apply()
/dports/math/vtk8/VTK-8.2.0/Rendering/OpenVR/
H A DvtkOpenVRDefaultOverlay.cxx165 case 0: win->SetPhysicalViewUp(-1,0,0); win->SetPhysicalViewDirection(0,1,0); break; in handleSetViewUp()
166 case 1: win->SetPhysicalViewUp(1,0,0); win->SetPhysicalViewDirection(0,1,0); break; in handleSetViewUp()
167 case 2: win->SetPhysicalViewUp(0,-1,0); win->SetPhysicalViewDirection(0,0,1); break; in handleSetViewUp()
168 case 3: win->SetPhysicalViewUp(0,1,0); win->SetPhysicalViewDirection(0,0,1); break; in handleSetViewUp()
169 case 4: win->SetPhysicalViewUp(0,0,-1); win->SetPhysicalViewDirection(0,1,0); break; in handleSetViewUp()
170 case 5: win->SetPhysicalViewUp(0,0,1); win->SetPhysicalViewDirection(0,1,0); break; in handleSetViewUp()
H A DvtkOpenVRRenderWindow.h184 virtual void SetPhysicalViewUp(double,double,double);
185 virtual void SetPhysicalViewUp(double[3]);
H A DvtkOpenVRRenderWindow.cxx77 this->SetPhysicalViewUp(0.0, 1.0, 0.0); in vtkOpenVRRenderWindow()
202 this->SetPhysicalViewUp( in InitializeViewFromCamera()
808 void vtkOpenVRRenderWindow::SetPhysicalViewUp(double x, double y, double z) in SetPhysicalViewUp() function in vtkOpenVRRenderWindow
822 void vtkOpenVRRenderWindow::SetPhysicalViewUp(double dir[3]) in SetPhysicalViewUp() function in vtkOpenVRRenderWindow
824 this->SetPhysicalViewUp(dir[0], dir[1], dir[2]); in SetPhysicalViewUp()
H A DvtkOpenVROverlayInternal.h91 win->SetPhysicalViewUp(nvup.GetData()); in Apply()
146 win->SetPhysicalViewUp(this->PhysicalViewUp); in Apply()
/dports/math/vtk9/VTK-9.1.0/Rendering/VR/
H A DvtkVRRenderWindow.cxx56 this->SetPhysicalViewUp(0.0, 1.0, 0.0); in vtkVRRenderWindow()
190 this->SetPhysicalViewUp((maxIdx == 0 ? (oldVup[0] > 0 ? 1 : -1) : 0.0), in InitializeViewFromCamera()
376 void vtkVRRenderWindow::SetPhysicalViewUp(double x, double y, double z) in SetPhysicalViewUp() function in vtkVRRenderWindow
389 void vtkVRRenderWindow::SetPhysicalViewUp(double dir[3]) in SetPhysicalViewUp() function in vtkVRRenderWindow
391 this->SetPhysicalViewUp(dir[0], dir[1], dir[2]); in SetPhysicalViewUp()
H A DvtkVRRenderWindow.h132 virtual void SetPhysicalViewUp(double, double, double);
133 virtual void SetPhysicalViewUp(double[3]);