/dports/math/vtk9/VTK-9.1.0/Rendering/OpenVR/ |
H A D | vtkOpenVRDefaultOverlay.cxx | 181 win->SetPhysicalViewUp(-1, 0, 0); in handleSetViewUp() 185 win->SetPhysicalViewUp(1, 0, 0); in handleSetViewUp() 189 win->SetPhysicalViewUp(0, -1, 0); in handleSetViewUp() 193 win->SetPhysicalViewUp(0, 1, 0); in handleSetViewUp() 197 win->SetPhysicalViewUp(0, 0, -1); in handleSetViewUp() 201 win->SetPhysicalViewUp(0, 0, 1); in handleSetViewUp()
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H A D | vtkOpenVROverlayInternal.h | 101 win->SetPhysicalViewUp(nvup.GetData()); in Apply() 154 win->SetPhysicalViewUp(this->PhysicalViewUp); in Apply()
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/dports/math/vtk8/VTK-8.2.0/Rendering/OpenVR/ |
H A D | vtkOpenVRDefaultOverlay.cxx | 165 case 0: win->SetPhysicalViewUp(-1,0,0); win->SetPhysicalViewDirection(0,1,0); break; in handleSetViewUp() 166 case 1: win->SetPhysicalViewUp(1,0,0); win->SetPhysicalViewDirection(0,1,0); break; in handleSetViewUp() 167 case 2: win->SetPhysicalViewUp(0,-1,0); win->SetPhysicalViewDirection(0,0,1); break; in handleSetViewUp() 168 case 3: win->SetPhysicalViewUp(0,1,0); win->SetPhysicalViewDirection(0,0,1); break; in handleSetViewUp() 169 case 4: win->SetPhysicalViewUp(0,0,-1); win->SetPhysicalViewDirection(0,1,0); break; in handleSetViewUp() 170 case 5: win->SetPhysicalViewUp(0,0,1); win->SetPhysicalViewDirection(0,1,0); break; in handleSetViewUp()
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H A D | vtkOpenVRRenderWindow.h | 184 virtual void SetPhysicalViewUp(double,double,double); 185 virtual void SetPhysicalViewUp(double[3]);
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H A D | vtkOpenVRRenderWindow.cxx | 77 this->SetPhysicalViewUp(0.0, 1.0, 0.0); in vtkOpenVRRenderWindow() 202 this->SetPhysicalViewUp( in InitializeViewFromCamera() 808 void vtkOpenVRRenderWindow::SetPhysicalViewUp(double x, double y, double z) in SetPhysicalViewUp() function in vtkOpenVRRenderWindow 822 void vtkOpenVRRenderWindow::SetPhysicalViewUp(double dir[3]) in SetPhysicalViewUp() function in vtkOpenVRRenderWindow 824 this->SetPhysicalViewUp(dir[0], dir[1], dir[2]); in SetPhysicalViewUp()
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H A D | vtkOpenVROverlayInternal.h | 91 win->SetPhysicalViewUp(nvup.GetData()); in Apply() 146 win->SetPhysicalViewUp(this->PhysicalViewUp); in Apply()
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/dports/math/vtk9/VTK-9.1.0/Rendering/VR/ |
H A D | vtkVRRenderWindow.cxx | 56 this->SetPhysicalViewUp(0.0, 1.0, 0.0); in vtkVRRenderWindow() 190 this->SetPhysicalViewUp((maxIdx == 0 ? (oldVup[0] > 0 ? 1 : -1) : 0.0), in InitializeViewFromCamera() 376 void vtkVRRenderWindow::SetPhysicalViewUp(double x, double y, double z) in SetPhysicalViewUp() function in vtkVRRenderWindow 389 void vtkVRRenderWindow::SetPhysicalViewUp(double dir[3]) in SetPhysicalViewUp() function in vtkVRRenderWindow 391 this->SetPhysicalViewUp(dir[0], dir[1], dir[2]); in SetPhysicalViewUp()
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H A D | vtkVRRenderWindow.h | 132 virtual void SetPhysicalViewUp(double, double, double); 133 virtual void SetPhysicalViewUp(double[3]);
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