Searched refs:SetPlayerAutoLeaveOnFinish (Results 1 – 3 of 3) sorted by relevance
109 void SetPlayerAutoLeaveOnFinish(unsigned playerId);
740 ServerGame::SetPlayerAutoLeaveOnFinish(unsigned playerId) in SetPlayerAutoLeaveOnFinish() function in ServerGame
410 game->SetPlayerAutoLeaveOnFinish(session->GetPlayerData()->GetUniqueId()); in MoveSessionToGame()