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Searched refs:SetRunType (Results 1 – 4 of 4) sorted by relevance

/dports/science/wxmacmolplt/wxmacmolplt-7.7-43-g9a46f7a/src/
H A DInputData.h230 TypeOfRun SetRunType(const TypeOfRun & NewRunType);
231 TypeOfRun SetRunType(const char *RunText);
H A DInputData.cpp293 TypeOfRun ControlGroup::SetRunType(const TypeOfRun & NewRunType) { in SetRunType() function in ControlGroup
299 TypeOfRun ControlGroup::SetRunType(const char *RunText) { in SetRunType() function in ControlGroup
660 if (v) SetRunType(v); in ReadXML()
H A DFiles.cpp103 MainData->InputOptions->Control->SetRunType(token); in OpenGAMESSInput()
4015 InputOptions->Control->SetRunType(token); in ReadControlOptions()
4210 if (runType) MainData->InputOptions->Control->SetRunType(runType); in OpenGAMESSTRJ()
H A Dinputbuilder.cpp2638 TmpInputRec->Control->SetRunType((TypeOfRun)(runChoice->GetSelection() + 1)); in OnRunChoiceSelected()