/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/ |
H A D | klaymen.cpp | 121 SetSpriteUpdate(NULL); in stIdlePickEar() 148 SetSpriteUpdate(NULL); in stIdleSpinHead() 170 SetSpriteUpdate(NULL); in stIdleArms() 201 SetSpriteUpdate(NULL); in stIdleChest() 223 SetSpriteUpdate(NULL); in stIdleHeadOff() 251 SetSpriteUpdate(NULL); in stIdleWonderAbout() 261 SetSpriteUpdate(NULL); in stSitIdleTeleporter() 296 SetSpriteUpdate(NULL); in stSitIdleTeleporterBlink() 306 SetSpriteUpdate(NULL); in stSitIdleTeleporterBlinkSecond() 360 SetSpriteUpdate(NULL); in stTurnToUseInTeleporter() [all …]
|
H A D | sprite.h | 33 #define SetSpriteUpdate(callback) \ macro
|
/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/ |
H A D | klaymen.cpp | 123 SetSpriteUpdate(NULL); in stIdlePickEar() 152 SetSpriteUpdate(NULL); in stIdleSpinHead() 176 SetSpriteUpdate(NULL); in stIdleArms() 209 SetSpriteUpdate(NULL); in stIdleChest() 233 SetSpriteUpdate(NULL); in stIdleHeadOff() 263 SetSpriteUpdate(NULL); in stIdleWonderAbout() 273 SetSpriteUpdate(NULL); in stSitIdleTeleporter() 308 SetSpriteUpdate(NULL); in stSitIdleTeleporterBlink() 318 SetSpriteUpdate(NULL); in stSitIdleTeleporterBlinkSecond() 374 SetSpriteUpdate(NULL); in stTurnToUseInTeleporter() [all …]
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/modules/ |
H A D | module1900_sprites.cpp | 139 SetSpriteUpdate(NULL); in suTryToPlugIn() 190 SetSpriteUpdate(NULL); in suMoveDown() 210 SetSpriteUpdate(NULL); in suMoveUp() 223 SetSpriteUpdate(&AsScene1907Symbol::suTryToPlugIn); in tryToPlugIn() 253 SetSpriteUpdate(&AsScene1907Symbol::suFallOff); in fallOff() 262 SetSpriteUpdate(&AsScene1907Symbol::suFallOffHitGround); in stFallOffHitGround() 283 SetSpriteUpdate(NULL); in cbFallOffHitGroundEvent() 293 SetSpriteUpdate(NULL); in stPlugIn() 308 SetSpriteUpdate(&AsScene1907Symbol::suMoveUp); in moveUp() 317 SetSpriteUpdate(&AsScene1907Symbol::suMoveDown); in moveDown()
|
H A D | module1400_sprites.cpp | 146 SetSpriteUpdate(NULL); in suSuckedIn() 183 SetSpriteUpdate(NULL); in suSuckedIn() 441 SetSpriteUpdate(NULL); in stSuckedIn() 448 SetSpriteUpdate(NULL); in stIdle() 462 SetSpriteUpdate(NULL); in stStartLockedInSlot() 469 SetSpriteUpdate(NULL); in stStayLockedInSlot() 479 SetSpriteUpdate(NULL); in stStartProjecting() 487 SetSpriteUpdate(NULL); in stLockedInSlot() 496 SetSpriteUpdate(NULL); in stStopProjecting() 768 SetSpriteUpdate(NULL); in stIdleLookAtGoodHole() [all …]
|
H A D | module1000_sprites.cpp | 383 SetSpriteUpdate(NULL); in AsScene1002Door() 410 SetSpriteUpdate(NULL); in suOpenDoor() 421 SetSpriteUpdate(NULL); in suCloseDoor() 1063 SetSpriteUpdate(NULL); in stWakeUp() 1072 SetSpriteUpdate(NULL); in stSleeping() 1228 SetSpriteUpdate(&Klaymen::suUpdateDestX); in setupJumpToRing() 1258 SetSpriteUpdate(NULL); in stHangOnRing() 1314 SetSpriteUpdate(NULL); in stHoldRing3() 1372 SetSpriteUpdate(&Klaymen::suFallDown); in stJumpAndFall() 1388 SetSpriteUpdate(&Klaymen::suFallDown); in stDropFromRing() [all …]
|
H A D | module1300_sprites.cpp | 91 SetSpriteUpdate(NULL); in SsScene1302Fence() 105 SetSpriteUpdate(&SsScene1302Fence::suMoveDown); in handleMessage() 110 SetSpriteUpdate(&SsScene1302Fence::suMoveUp); in handleMessage() 121 SetSpriteUpdate(NULL); in suMoveDown() 130 SetSpriteUpdate(NULL); in suMoveUp() 143 SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); in AsScene1303Balloon() 390 SetSpriteUpdate(NULL); in suRemoveKey() 403 SetSpriteUpdate(NULL); in suInsertKey() 428 SetSpriteUpdate(&AsScene1307Key::suRemoveKey); in stRemoveKey() 456 SetSpriteUpdate(&AsScene1307Key::suMoveKey); in stMoveKey() [all …]
|
H A D | module1200_sprites.cpp | 180 SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); in AsScene1201KlaymenHead() 264 SetSpriteUpdate(NULL); in stStanding() 270 SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); in stComingDown() 280 SetSpriteUpdate(&AsScene1201TntMan::suMoving); in stMoving() 290 SetSpriteUpdate(&AsScene1201TntManFlame::suUpdate); in AsScene1201TntManFlame() 320 SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); in AsScene1201Match() 737 SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); in stTumbleHeadless() 751 SetSpriteUpdate(NULL); in stCloseEyes() 783 SetSpriteUpdate(NULL); in stFetchMatch() 795 SetSpriteUpdate(NULL); in stLightMatch()
|
H A D | module1600_sprites.cpp | 60 SetSpriteUpdate(NULL); in AsCommonCar() 101 SetSpriteUpdate(NULL); in handleMessage() 170 SetSpriteUpdate(NULL); in handleMessage() 188 SetSpriteUpdate(&AsCommonCar::suMoveToPrevPoint); in handleMessage() 195 SetSpriteUpdate(&AsCommonCar::suMoveToNextPoint); in handleMessage() 243 SetSpriteUpdate(NULL); in stCarAtHome() 269 SetSpriteUpdate(&AsCommonCar::suMoveToNextPoint); in updateTurnMovement() 274 SetSpriteUpdate(&AsCommonCar::suMoveToPrevPoint); in updateTurnMovement() 382 SetSpriteUpdate(&AsCommonCar::suMoveToNextPoint); in moveToNextPoint() 470 SetSpriteUpdate(&AsCommonCar::suMoveToPrevPoint); in moveToPrevPoint()
|
H A D | module2200_sprites.cpp | 285 SetSpriteUpdate(&SsScene2202PuzzleCube::suMoveCubeX); in moveCube() 318 SetSpriteUpdate(NULL); in stopMoving() 450 SetSpriteUpdate(NULL); in AsScene2206DoorSpikes() 465 SetSpriteUpdate(&AsScene2206DoorSpikes::suOpen); in handleMessage() 471 SetSpriteUpdate(&AsScene2206DoorSpikes::suClose); in handleMessage() 483 SetSpriteUpdate(NULL); in suOpen() 493 SetSpriteUpdate(NULL); in suClose() 502 SetSpriteUpdate(NULL); in AsScene2206Platform() 516 SetSpriteUpdate(&AsScene2206Platform::suMoveDown); in handleMessage() 1011 SetSpriteUpdate(&Klaymen::suUpdateDestX); in stClayDoorOpen() [all …]
|
H A D | module3000_sprites.cpp | 281 SetSpriteUpdate(&AsScene3009HorizontalIndicator::suMoveRight); in AsScene3009HorizontalIndicator() 302 SetSpriteUpdate(NULL); in suMoveLeft() 310 SetSpriteUpdate(NULL); in suMoveRight() 324 SetSpriteUpdate(&AsScene3009HorizontalIndicator::suMoveLeft); in stMoveLeft() 329 SetSpriteUpdate(&AsScene3009HorizontalIndicator::suMoveRight); in stMoveRight()
|
H A D | module2400_sprites.cpp | 46 SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); in AsScene2401WaterSpit() 473 SetSpriteUpdate(NULL); in stTrySpitIntoPipe() 485 SetSpriteUpdate(NULL); in spitIntoPipe() 495 SetSpriteUpdate(NULL); in stContSpitIntoPipe()
|
H A D | module2800_sprites.cpp | 34 SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); in AsScene2803LightCord() 125 SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); in AsScene2803Rope() 887 SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); in AsScene2810Rope() 946 SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); in AsScene2812Rope() 1208 SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); in stShrink()
|
H A D | module2100_sprites.cpp | 256 SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); in stHitByDoor()
|
/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/modules/ |
H A D | module1900_sprites.cpp | 143 SetSpriteUpdate(NULL); in suTryToPlugIn() 194 SetSpriteUpdate(NULL); in suMoveDown() 214 SetSpriteUpdate(NULL); in suMoveUp() 227 SetSpriteUpdate(&AsScene1907Symbol::suTryToPlugIn); in tryToPlugIn() 257 SetSpriteUpdate(&AsScene1907Symbol::suFallOff); in fallOff() 266 SetSpriteUpdate(&AsScene1907Symbol::suFallOffHitGround); in stFallOffHitGround() 287 SetSpriteUpdate(NULL); in cbFallOffHitGroundEvent() 297 SetSpriteUpdate(NULL); in stPlugIn() 312 SetSpriteUpdate(&AsScene1907Symbol::suMoveUp); in moveUp() 321 SetSpriteUpdate(&AsScene1907Symbol::suMoveDown); in moveDown()
|
H A D | module1400_sprites.cpp | 152 SetSpriteUpdate(NULL); in suSuckedIn() 191 SetSpriteUpdate(NULL); in suSuckedIn() 457 SetSpriteUpdate(NULL); in stSuckedIn() 464 SetSpriteUpdate(NULL); in stIdle() 478 SetSpriteUpdate(NULL); in stStartLockedInSlot() 485 SetSpriteUpdate(NULL); in stStayLockedInSlot() 495 SetSpriteUpdate(NULL); in stStartProjecting() 503 SetSpriteUpdate(NULL); in stLockedInSlot() 512 SetSpriteUpdate(NULL); in stStopProjecting() 788 SetSpriteUpdate(NULL); in stIdleLookAtGoodHole() [all …]
|
H A D | module1000_sprites.cpp | 403 SetSpriteUpdate(NULL); in AsScene1002Door() 432 SetSpriteUpdate(NULL); in suOpenDoor() 443 SetSpriteUpdate(NULL); in suCloseDoor() 1109 SetSpriteUpdate(NULL); in stWakeUp() 1118 SetSpriteUpdate(NULL); in stSleeping() 1282 SetSpriteUpdate(&Klaymen::suUpdateDestX); in setupJumpToRing() 1314 SetSpriteUpdate(NULL); in stHangOnRing() 1372 SetSpriteUpdate(NULL); in stHoldRing3() 1432 SetSpriteUpdate(&Klaymen::suFallDown); in stJumpAndFall() 1448 SetSpriteUpdate(&Klaymen::suFallDown); in stDropFromRing() [all …]
|
H A D | module1300_sprites.cpp | 93 SetSpriteUpdate(NULL); in SsScene1302Fence() 107 SetSpriteUpdate(&SsScene1302Fence::suMoveDown); in handleMessage() 112 SetSpriteUpdate(&SsScene1302Fence::suMoveUp); in handleMessage() 125 SetSpriteUpdate(NULL); in suMoveDown() 134 SetSpriteUpdate(NULL); in suMoveUp() 147 SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); in AsScene1303Balloon() 404 SetSpriteUpdate(NULL); in suRemoveKey() 417 SetSpriteUpdate(NULL); in suInsertKey() 442 SetSpriteUpdate(&AsScene1307Key::suRemoveKey); in stRemoveKey() 470 SetSpriteUpdate(&AsScene1307Key::suMoveKey); in stMoveKey() [all …]
|
H A D | module1200_sprites.cpp | 186 SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); in AsScene1201KlaymenHead() 276 SetSpriteUpdate(NULL); in stStanding() 282 SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); in stComingDown() 292 SetSpriteUpdate(&AsScene1201TntMan::suMoving); in stMoving() 302 SetSpriteUpdate(&AsScene1201TntManFlame::suUpdate); in AsScene1201TntManFlame() 332 SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); in AsScene1201Match() 771 SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); in stTumbleHeadless() 785 SetSpriteUpdate(NULL); in stCloseEyes() 819 SetSpriteUpdate(NULL); in stFetchMatch() 831 SetSpriteUpdate(NULL); in stLightMatch()
|
H A D | module1600_sprites.cpp | 60 SetSpriteUpdate(NULL); in AsCommonCar() 101 SetSpriteUpdate(NULL); in handleMessage() 170 SetSpriteUpdate(NULL); in handleMessage() 188 SetSpriteUpdate(&AsCommonCar::suMoveToPrevPoint); in handleMessage() 195 SetSpriteUpdate(&AsCommonCar::suMoveToNextPoint); in handleMessage() 249 SetSpriteUpdate(NULL); in stCarAtHome() 275 SetSpriteUpdate(&AsCommonCar::suMoveToNextPoint); in updateTurnMovement() 280 SetSpriteUpdate(&AsCommonCar::suMoveToPrevPoint); in updateTurnMovement() 388 SetSpriteUpdate(&AsCommonCar::suMoveToNextPoint); in moveToNextPoint() 476 SetSpriteUpdate(&AsCommonCar::suMoveToPrevPoint); in moveToPrevPoint()
|
H A D | module2200_sprites.cpp | 289 SetSpriteUpdate(&SsScene2202PuzzleCube::suMoveCubeX); in moveCube() 322 SetSpriteUpdate(NULL); in stopMoving() 461 SetSpriteUpdate(NULL); in AsScene2206DoorSpikes() 476 SetSpriteUpdate(&AsScene2206DoorSpikes::suOpen); in handleMessage() 482 SetSpriteUpdate(&AsScene2206DoorSpikes::suClose); in handleMessage() 496 SetSpriteUpdate(NULL); in suOpen() 506 SetSpriteUpdate(NULL); in suClose() 515 SetSpriteUpdate(NULL); in AsScene2206Platform() 529 SetSpriteUpdate(&AsScene2206Platform::suMoveDown); in handleMessage() 1040 SetSpriteUpdate(&Klaymen::suUpdateDestX); in stClayDoorOpen() [all …]
|
H A D | module3000_sprites.cpp | 287 SetSpriteUpdate(&AsScene3009HorizontalIndicator::suMoveRight); in AsScene3009HorizontalIndicator() 310 SetSpriteUpdate(NULL); in suMoveLeft() 318 SetSpriteUpdate(NULL); in suMoveRight() 332 SetSpriteUpdate(&AsScene3009HorizontalIndicator::suMoveLeft); in stMoveLeft() 337 SetSpriteUpdate(&AsScene3009HorizontalIndicator::suMoveRight); in stMoveRight()
|
H A D | module2400_sprites.cpp | 46 SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); in AsScene2401WaterSpit() 489 SetSpriteUpdate(NULL); in stTrySpitIntoPipe() 501 SetSpriteUpdate(NULL); in spitIntoPipe() 511 SetSpriteUpdate(NULL); in stContSpitIntoPipe()
|
H A D | module2800_sprites.cpp | 34 SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); in AsScene2803LightCord() 131 SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); in AsScene2803Rope() 925 SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); in AsScene2810Rope() 988 SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); in AsScene2812Rope() 1264 SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); in stShrink()
|
H A D | module2100_sprites.cpp | 266 SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); in stHitByDoor()
|